Publications

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MSc Dissertation

Simulated Human, Department of Computer Science, University of Hull, UK. [pdf]

PhD Dissertation

Intelligent Agents in Virtual Environments (in Greek), Department of Informatics, University of Piraeus, GR. [pdf]

Journal Special Issues

S. Vosinakis (Ed.), Special Issue "Intelligent Virtual Agents", Multimodal Technologies and Interaction, 2018 [online]

Journal and Conference Publications, sorted by year

2020

P. Volonakis, I. Liritzis, S. Vosinakis, “Reconstructing cultural heritage sites as an educational approach. The sanctuary of Delphi”, International Journal of Virtual and Personal Learning Environments (IJVPLE), forthcoming, 2020.

S. Vosinakis, ”The Use of Digital Characters in Interactive Applications for Cultural Heritage”, In Applying Innovative Technologies in Heritage Science, IGI Global, 2020.

M. Stavrakis, D. Gavalas, P. Koutsabasis, S. Vosinakis, “User experience requirements and interface design for the TouristHub trip planning platform”, Proc. of HCI International, LNCS (Springer), 2020.

M. Stavrakis, D. Gavalas, P. Koutsabasis, S. Vosinakis, TouristHub: User Experience and Interaction Design for Supporting Tourist Trip Planning, Proc. of IEEE Intelligent Systems IS'20, IEEE, 2020.

2019

S. Vosinakis & A. Gardeli, "On the use of mobile devices as controllers for first-person navigation in public installations", Information 10 (7), 2019 [pdf] [online]

A. Gardeli & S. Vosinakis, "ARQuest: A Tangible Augmented Reality Approach to Developing Computational Thinking Skills", In Proceedings of the 11th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), IEEE, 2019. [pdf] [online].

2018

P. Koutsabasis, S. Vosinakis, M. Stavrakis, & P. Kyriakoulakos, “Teaching HCI with a studio approach: lessons learnt”. In Proceedings of the 22nd Pan-Hellenic Conference on Informatics (pp. 282-287). ACM, 2018. [pdf] [online]

M. Gaitanou, E. Charissi, I. Margari, M. Papamakarios, S. Vosinakis, P. Koutsabasis and M. Stavrakis, “Design of an Interactive Experience Journey in a Renovated Industrial Heritage Site”, In Euro-Mediterranean Conference (pp. 150-161). Springer, Cham, 2018. [pdf] [online]

E. Panopoulou, K. Kouros, A. Pasopoulou, G. Arsenikos, S. Vosinakis, P. Koutsabasis, and D. Gavalas, “THREADS: A digital storytelling multi-stage installation on industrial heritage”, In Euro-Mediterranean Conference (pp. 457-469). Springer, Cham, 2018. [pdf] [online]

C. Gkiti, E. Varia, C. Zikoudi, A. Kirmanidou, I. Kyriakati, S. Vosinakis and P. Koutsabasis, “ i-Wall: A Low-Cost Interactive Wall for Enhancing Visitor Experience and Promoting Industrial Heritage in Museums”, In Euro-Mediterranean Conference (pp. 90-100). Springer, Cham, 2018. [pdf] [online]

A. Gardeli and S. Vosinakis, "The Effect of Tangible Augmented Reality Interfaces on Teaching Computational Thinking: A Preliminary Study", Proceedings of International Conference on Interactive Collaborative Learning (ICL), Springer, 2018. [pdf] [online]

S. Vosinakis, "Mid-Air Interaction vs Smartphone Control for First-Person Navigation on Large Displays: a Comparative Study", Proceedings of the 5th International Conference on Augmented Reality, Virtual Reality and Computer Graphics (SALENTO AVR), Springer, 2018. [pdf] [online]

T. Economou and S. Vosinakis, "Mobile Augmented Reality Games as an Engaging Tool for Cultural Heritage Dissemination: A Case Study", Scientific Culture, 4(2), 2018. [pdf] [online]

N. Pellas and S. Vosinakis, “The effect of simulation games on learning computer programming: A comparative study on high school students' learning performance by assessing computational problem-solving strategies”, Education and Information Technologies, 23, 2423-2452, 2018. [pdf] [online]

P. Koutsabasis and S. Vosinakis, “Kinesthetic Interactions in Museums: Conveying Cultural Heritage by Making Use of Ancient Tools and (re-) Constructing Artworks”, Virtual Reality, Special Issue, vol. 22(2), 2018. [pdf] [online]

S. Vosinakis, G. Anastassakis, P. Koutsabasis, “Teaching and Learning Logic Programming in Virtual Worlds Using Interactive Microworld Representations”, British Journal of Educational Technology (BJET), 49(1), 2018. [pdf] [online].

S. Vosinakis and P. Koutsabasis, “Evaluation of Visual Feedback Techniques for Virtual Grasping with Leap Motion and Oculus Rift”, Virtual Reality, vol. 22(1), 2018. [pdf] [online]

2017

I. Liritzis, G. Pavlidis, S. Vosinakis, A. Koutsoudis, P. Volonakis, M.D. Howland, T.E. Levy, “Delphi4Delphi: Data Acquisition of Spatial Cultural Heritage Data for Ancient Delphi, Greece”. In Heritage and Archaeology in the Digital Age (pp. 151-165). Springer, 2017. [pdf]

A. Gardeli, S. Vosinakis, K. Englezos, D. Mavroudi, M. Stratis and M. Stavrakis, “Design and Development of Games and Interactive Products for the Reduction of Plastic Bags”, EAI Endorsed Transactions on Serious Games, 4(12), 2017. [online]

A. Gardeli, S. Vosinakis, K. Englezos, D. Mavroudi, M. Stratis and M. Stavrakis, “A Week Without Plastic Bags: Creating Games and Interactive Products for Environmental Awareness”, 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017. [pdf]

N. Pellas, S. Vosinakis, “Learning to think and practice computationally via a 3D simulation game”, IMCL’17, International Conference on Interactive Mobile Communication, Technologies and Learning, special track on “Interactive Collaborative and Blended Learning”, 2017. [pdf]

A. Dimitropoulos, K. Dimitropoulos, A. Kyriakou, M. Malevitis, S. Syrris, S. Vaka, P. Koutsabasis, S. Vosinakis, M. Stavrakis, “The Loom: Interactive Weaving through a Tangible Installation with Digital Feedback ”, Initial Training Network (ITN) on Digital Cultural Heritage (DCH) Final Conference on Digital Heritage, 2017. [pdf]

N. Pellas, S.Vosinakis, "How can a simulation game support the development of computational problem-solving strategies?", IEEE Global Engineering Education Conference (EDUCON), 2017 [pdf].

S. Vosinakis, "Digital Characters in Cultural Heritage Applications", International Journal of Computational Methods in Heritage Science (IJCMHS), vol. 1(2), 2017. [pdf]

A. Gardeli, S. Vosinakis, “Creating the Computer Player: an engaging and collaborative approach to introduce computational thinking by combining 'unplugged' activities with visual programming”, Italian Journal of Educational Technology, Special Issue on “Computational Thinking”, vol.25(2), 2017. [pdf]

2016

I. Liritzis, G. Pavlidis, S. Vosinakis, A. Koutsoudis, P. Volonakis, N. Petrochilos, M.D. Howland, B. Liss, and T.E. Levy (2016) "Delphi4Delphi: first results of the digital archaeology initiative for ancient Delphi, Greece", Antiquity, 90(354). [pdf]

S. Vosinakis, N. Avradinis and P. Koutsabasis “Dissemination of Intangible Cultural Heritage using a Multi-Agent Virtual World”, Workshop on Virtual Reality, Gamification and Cultural Heritage, International Conference on Digital Heritage (EUROMED), 2016. [pdf]

S. Vosinakis, N. Avradinis, “Virtual Agora: Representation of an Ancient Greek Agora in Virtual Worlds using Biologically-inspired Motivational Agents”, Mediterranean Archaeology and Archaeometry Journal, 16(5), special issue on “Virtual Archaeology”, 2016. [pdf]

S. Vosinakis, Y. Tsakonas, “Visitor Experience in Google Art Project and in Second Life-based Virtual Museums: A Comparative Study”, Mediterranean Archaeology and Archaeometry Journal, 16(5), Special Issue on “Virtual Archaeology”, 2016. [pdf]

P. Koutsabasis and S. Vosinakis, “Adult and Children User Experience with Leap Motion in Digital Heritage: The Cycladic Sculpture Application”, International Conference on Digital Heritage (EUROMED), 2016. [pdf]

G. Anagnostakis, M. Antoniou, E. Kardamitsi, T. Sachinidis, P. Koutsabasis, M. Stavrakis, S. Vosinakis and D. Zissis “Accessible Museum Collections for the Visually Impaired: Combining Tactile Exploration, Audio Descriptions and Mobile Gestures”, 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MOBILEHCI), 2016. [pdf]

N. Georgiadi, E. Kokkoli-Papadopoulou, G. Kordatos, K. Partheniadis, M. Sparakis, P. Koutsabasis, S. Vosinakis, D. Zissis and M. Stavrakis “A Pervasive Role-Playing Game for Introducing Elementary School Students to Archaeology”, 18th International Conference on Human-Computer Interaction with Mobile Devices and Services (MOBILEHCI), 2016. [pdf]

S. Vosinakis, P. Koutsabasis, D. Makris and E. Sagia, "A Kinesthetic Approach to Digital Heritage using Leap Motion: The Cycladic Sculpture Application" in 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 2016 [pdf].

M. Maragoudakis, K. L. Kermanidis, and S. Vosinakis, “Modeling Promotion Factors using Bayesian Networks and Video Games,” in Information Science and Applications (ICISA) 2016, 2016, pp. 805–815. [pdf]

2015

S. Vosinakis, Virtual Worlds: Approaches, Applications and Development in OpenSimulator [in Greek]. Hellenic Academic Libraries Link, 2015. [pdf]

S. Vosinakis and N. Avradinis, “Virtual Agora: Representation of an Ancient Greek Agora in Virtual Worlds using Biologically-inspired Motivational Agents,” in Virtual Archaeology Museums and Cultural Heritage, VAMCT ’15, 2015.

Y. Tsakonas and S. Vosinakis, “Visitor Experience in Google Art Project and in Second Life-based Virtual Museums: A Comparative Study,” in Virtual Archaeology, Museums & Cultural Heritage, VAMCT 2015, 2015.

K. L. Kermanidis, M. Maragoudakis, and S. Vosinakis, “House of Ads: a Multiplayer Action Game for Annotating Ad Video Content,” in Proceedings of the 16th International Conference on Engineering Applications of Neural Networks (INNS), 2015, p. 21. [pdf]

2014

S. Vosinakis, P. Koutsabasis, and G. Anastassakis, “A Platform for Teaching Logic Programming Using Virtual Worlds,” in 14th International Conference on Advanced Learning Technologies (ICALT), 2014, pp. 657–661. [pdf]

M. Maragoudakis, K. L. Kermanidis, and S. Vosinakis, “Extracting Knowledge from Collaboratively Annotated Ad Video Content,” in Artificial Intelligence Applications and Innovations, 2014, pp. 85–95. [pdf]

P. Kyriakoulakos and S. Vosinakis, “Adapting an Animation TV Special to Games in a Games Design University Course,” in Proceedings of the 18th Panhellenic Conference on Informatics, 2014, pp. 1–5. [pdf]

K. Kermanidis, M. Maragoudakis, and S. Vosinakis, “Crowdsourcing for the Development of a Hierarchical Ontology in Modern Greek for Creative Advertising,” in Collaboration and Computing for Under-Resourced Languages in the Linked Open Data Era, CCURL, 2014, p. 95. [pdf-proceedings]

2013

S. Vosinakis, “Laboratory presentation of Open Simulator platform for Virtual Worlds in Education,” in 7th National Conference on ICT and Education, 2013. (in Greek) [pdf]

S. Vosinakis, “Cultural Heritage Representation in Virtual Worlds: Towards Rich Interactive, Adaptive and Social Experiences,” in VAMCT13, 1st International Workshop on Virtual Archaeology, Museums and Cultural Tourism, 2013.

S. Vosinakis and P. Koutsabasis, “Interaction design studio learning in virtual worlds,” Virtual Reality, vol. 17, no. 1, pp. 59–75, 2013. [pdf]

S. Vosinakis, P. Koutsabasis, and P. Zaharias, “Course lectures as problem-based learning interventions in virtual worlds,” LNCS Transactions on Edutainment, vol. 9, pp. 81–96, 2013. [pdf]

S. Vosinakis, P. Koutsabasis, P. Zaharias, and M. Belk, “Problem-based Learning in Virtual Worlds: Two Case Studies in User Interface Design,” in Experiential Learning in Virtual Worlds - Exploring the Complexities, Interdisciplinary Press, 2013. [pdf]

P. Koutsabasis, J. Darzentas, S. Vosinakis, M. Stavrakis, and J. Darzentas, “On the Multidisciplinarity of HCI Education: Approaches at a Department of Product & Systems Design Engineering,” in 2nd Interaction Design & Human-Computer Interaction Workshop, 2013.

K. L. Kermanidis, M. Maragoudakis, S. Vosinakis, and N. Exadaktylos, “Designing a Support Tool for Creative Advertising by Mining Collaboratively Tagged Ad Video Content: The Architecture of PromONTotion,” in Artificial Intelligence Applications and Innovations, 2013, pp. 10–19. [pdf]

B. Bonis, S. Vosinakis, I. Andreou, and T. Panayiotopoulos, “Adaptive Virtual Exhibitions,” DESIDOC Journal of Library & Information Technology, vol. 33, no. 3, 2013. [pdf]

2012

S. Vosinakis and I. Papadakis, “Enhancing Semantic and Social Navigation in Information-Rich Virtual Worlds,” International Journal of Interactive Worlds, vol. 2012, 2012. [pdf]

S. Vosinakis and P. Koutsabasis, “Using Virtual Worlds to Support Interaction Design Studio courses,” in 2nd Global Conference: Experiential Learning in Virtual Worlds, 2012. [pdf]

S. Vosinakis and P. Koutsabasis, “Problem-based learning for design and engineering activities in virtual worlds,” Presence: Teleoperators and Virtual Environments, vol. 21, no. 3, pp. 338–358, 2012. [pdf]

P. Koutsabasis and S. Vosinakis, “Rethinking HCI education for design: problem-based learning and virtual worlds at an HCI design studio,” International Journal of Human-Computer Interaction, vol. 28, no. 8, pp. 485–499, 2012. [pdf]

P. Koutsabasis, S. Vosinakis, K. Malisova, and N. Paparounas, “On the value of virtual worlds for collaborative design,” Design Studies, vol. 33, no. 4, pp. 357–390, 2012. [pdf]

2011

S. Vosinakis and I. Xenakis, “A Virtual World Installation in an Art Exhibition: Providing a Shared Interaction Space for Local and Remote Visitors,” in Rethinking Technology in Museums 2011, 2011. [pdf]

S. Vosinakis and I. Papadakis, “Virtual worlds as information spaces: Supporting semantic and social navigation in a shared 3d environment,” in Third International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011, pp. 220–227. [pdf]

S. Vosinakis and P. Koutsabasis, “Engaging Students in HCI Design Activities in Virtual Worlds,” IEEE Learning Technology Newsletter, 2011. [pdf]

S. Vosinakis and P. Koutsabasis, “A Framework for Problem-Based Learning Activities in Virtual Worlds,” in Proceedings of the 3rd Conference on Informatics in Education (CIE), 2011. [pdf]

S. Vosinakis, P. Koutsabasis, and P. Zaharias, “An exploratory study of problem-based learning in virtual worlds,” in Third International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011, pp. 112–119. [pdf]

S. Vosinakis, P. Koutsabasis, P. Zaharias, and M. Belk, “Problem-based learning in virtual worlds: A case study in user interface design,” in Proceedings of the 1st global conference: Experiential learning in virtual worlds, 2011. [pdf]

2010

A. Zoumpoulaki, N. Avradinis, and S. Vosinakis, “A multi-agent simulation framework for emergency evacuations incorporating personality and emotions,” in 6th Hellenic Conference on AI, SETN 2010, LNCS, 2010, vol. 6040, pp. 423–428. [pdf]

P. Zaharias, I. Andreou, and S. Vosinakis, “Educational virtual worlds, learning styles and learning effectiveness: an empirical investigation,” in Proceedings of Information and Communication Technologies in Education, HCICTE 2010, 2010. [pdf]

2009

B. Bonis, J. Stamos, S. Vosinakis, I. Andreou, and T. Panayiotopoulos, “A platform for virtual museums with personalized content,” Multimedia tools and applications, vol. 42, no. 2, pp. 139–159, 2009. [pdf]

2008

S. Vosinakis, P. Koutsabasis, M. Stavrakis, N. Viorres, and J. Darzentas, “Virtual environments for collaborative design: requirements and guidelines from a social action perspective,” Co-Design, vol. 4, no. 3, pp. 133–150, 2008. [pdf]

D. Lekkas, S. Vosinakis, C. Alifieris, and J. Darzentas, “MarineTraffic: Designing a Collaborative Interactive Vessel Traffic Information System,” in International Workshop on Harbour, Maritime & Multimodal Logistics Modelling and Simulation, 2008. [pdf]

J. Darzentas, G. Vouros, S. Vosinakis, and A. Arnellos, Artificial Intelligence: Theories, Models and Applications: 5th Hellenic Conference on AI, SETN 2008, vol. 5138. Springer, 2008. [online]

A. Arnellos, S. Vosinakis, G. Anastasakis, and J. Darzentas, “Autonomy in virtual agents: Integrating perception and action on functionally grounded representations,” in 5th Hellenic Conference on AI, SETN 2008, LNCS, 2008, vol. 5138, pp. 51–63. [pdf]

2007

S. Vosinakis, N. Pelekis, Y. Theodoridis, and T. Panayiotopoulos, “Handling spatial vagueness in virtual agent control.,” in International Conference on Computer Graphics Theory and Applications, GRAPP, 2007, pp. 75–82. [pdf]

S. Vosinakis, P. Koutsabasis, M. Stavrakis, N. Viorres, and J. Darzentas, “Supporting conceptual design in collaborative virtual environments,” in Proceedings of the 11th Panhellenic Conference on Informatics, PCI 2007, 2007. [pdf]

S. Vosinakis, P. Azariadis, N. Sapidis, and S. Kyratzi, “A Virtual Reality Environment Supporting the Design and Evaluation of Interior Spaces,” in 4th INTUITION International Conference on Virtual Reality and Virtual Environments., 2007, pp. 43–51. [pdf]

S. Vosinakis, G. Anastassakis, and T. Panayiotopoulos, “Modeling Spatiotemporal Uncertainty in Dynamic Virtual Environments,” in Intelligent Virtual Agents, 2007, pp. 409–410. [pdf]

N. Pelekis, S. Vosinakis, T. Panayiotopoulos, and Y. Theodoridis, “Towards a virtual agent control architecture using a spatiotemporal data management framework,” in 4th Intuition International Conference on Virtual Reality and Virtual Environments, 2007. [pdf]

B. Bonis, J. Stamos, S. Vosinakis, I. Andreou, and T. Panayiotopoulos, “Personalization of content in virtual exhibitions,” in Proceedings of Semantic Multimedia, LNCS, 2007, vol. 4816, pp. 172–184. [pdf]

2006

N. Pelekis, Y. Theodoridis, S. Vosinakis, and T. Panayiotopoulos, “Hermes–a framework for location-based data management,” in Advances in Database Technology-EDBT 2006, 2006, pp. 1130–1134. [pdf]

A. Arnellos, S. Vosinakis, T. Spyrou, and J. Darzentas, “Towards representational autonomy of agents in artificial environments,” in 4th Hellenic Conference on AI, SETN 2006, LNCS, 2006, vol. 3955, pp. 474–477. [pdf]

A. Arnellos, S. Vosinakis, T. Spyrou, and J. Darzentas, “The Emergence of Autonomous Representations in Artificial Agents,” Journal of Computers, vol. 1, no. 6, pp. 29–36, 2006. [pdf]

2005

S. Vosinakis and T. Panayiotopoulos, “A tool for constructing 3D Environments with Virtual Agents,” Multimedia Tools and Applications, vol. 25, no. 2, pp. 253–279, 2005. [pdf]

A. Arnellos and S. Vosinakis, “Emergence of representational structures in virtual agents,” in 5th International Working Conference on Intelligent Virtual Agents, IVA 2005, LNCS, 2005, pp. 504–504.

2004

S. Vosinakis, “A Fuzzy Model for Agent Control in Virtual Environments,” in CSITeA-04, International Conference on Computer Science, Software Engineering, Information Technology, e-Business, and Applications, 2004. [pdf]

N. Avradinis, S. Vosinakis, T. Panayiotopoulos, A. Belesiotis, I. Giannakas, R. Koutsiamanis, and K. Tilelis, “An Unreal Based Platform for Developing Intelligent Virtual Agents,” Transactions on Information Science and Applications, pp. 752–756, 2004. [pdf]

N. Avradinis, T. Panayiotopoulos, and S. Vosinakis, “Synthetic characters with emotional states,” in 3rd Hellenic Conference on AI, SETN 2004, LNCS, 2004, vol. 3025, pp. 505–514. [pdf]

2003

S. Vosinakis and T. Panayiotopoulos, “Programmable agent perception in intelligent virtual environments,” in 4th International Conference on Intelligent Virtual Agents, IVA 2003, LNCS, 2003, vol. 2792, pp. 202–206. [pdf]

S. Vosinakis and T. Panayiotopoulos, “A task definition language for virtual agents,” Journal of WSCG, vol. 11, no. 3, 2003. [pdf]

2001

S. Vosinakis and T. Panayiotopoulos, “SimHuman: A platform for real-time virtual agents with planning capabilities,” in 2nd International Conference on Intelligent Virtual Agents, IVA 2001, LNCS, 2001, vol. 2190, pp. 210–223. [pdf]

S. Vosinakis and T. Panayiotopoulos, “Design and Implementation of Synthetic Humans for Virtual Environments and Simulation Systems,” in 5th WSES/IEEE World Multiconference on Circuits, Systems, Communications & Computers (CSCC 2001), 2001. [pdf]

2000

T. Panayiotopoulos, S. Vosinakis, J. Kalligatsis, and K. Kabassi, “Web-Based, Dynamic and Intelligent Simulation Systems,” in Intelligent Systems and Control International Conference, 2000, pp. 14–16. [pdf]

N. Avradinis, S. Vosinakis, and T. Panayiotopoulos, “Using Virtual Reality Techniques for the Simulation of Physics Experiments,” in 4th Systemics, Cybernetics and Informatics International Conference, Orlando, Florida, USA, 2000. [pdf]

1999

S. Vosinakis, G. Anastassakis, and T. Panayiotopoulos, “Diva: Distributed intelligent virtual agents,” in Workshop on Intelligent Virtual Agents (Virtual Agents’99), 1999, vol. 3. [pdf]

T. Panayiotopoulos, N. Zacharis, and S. Vosinakis, “Intelligent guidance in a virtual university,” in SOFTCOM’98, Advances in Intelligent Systems: Concepts, Tools and Applications, 1999, pp. 109–118. [pdf]

T. Panayiotopoulos, S. Vosinakis, S. Kousidou, and L. Balafa, “Visualising logic programs in virtual worlds,” in Proceedings of the ACM symposium on Virtual reality software and technology, 1999, pp. 186–187. [pdf]

T. Panayiotopoulos, S. Vosinakis, G. Katsirelos, and N. Avradinis, “Interactive experimentation in Virtual Laboratories,” in CAL99 International Conference, Virtuality in Education, 1999.

T. Panayiotopoulos, G. Katsirelos, S. Vosinakis, and S. Kousidou, “An intelligent agent framework in VRML worlds,” in EURISCON’98, Advances in Intelligent Systems: Concepts, Tools and Applications, 1999, pp. 33–42. [pdf]