KS2 Computing

KS2 Computing

The National Curriculum for Computing in Years 3 to 6

Pupils should be taught to:

Co2/1.1    design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

Co2/1.2    use sequence, selection, and repetition in programs; work with variables and various forms of input and output

Co2/1.3    use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs

Co2/1.4    understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration

Co2/1.5    use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

Co2/1.6    select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.

Co2/1.7    use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact