STORY-LED EXPLORATION GAMES FOR WELLBEING

Join our community of participants helping us understand the design of video games to support wellbeing through play.

For this research project, we are interested in understanding user experiences of a proposed smartphone intervention game.  We aim to to understand the game's design acceptability and potential benefits from anyone who has experience of anxiety symptoms, such as stress, tension, sleep deprivation or worry. A formal diagnosis of a mental health condition is not a requirement.
This anonymous study will take approximately 35 minutes to participate.

💡 Contribute to this first of its kind mental health study using newly designed games for anxiety self-care.
🎮  Play an original prototype intervention game.
🏆  Receive £10 Amazon shopping vouchers for your time.
🧠  Actively learn more about video games and their impact on your wellbeing.

Inviting people with lived experience of anxiety symptoms

Help shape the way we play games for our wellbeing.

Contact c.catalan@york.ac.uk to get more information about the project.