The description to this years events can be accessed by clicking the title of each event below. Use the buttons at the bottom of the page to find more information about each individual event. This year, students can choose to participate in 2 build-at-home events and/or 2 of the on-site events. ALL STUDENTS ON A TEAM WILL BE REQUIRED TO PARTICIPATE IN TWO ON SITE EVENTS!
The Science Knowledge bowl is your classic team trivia competition. Two different groups of 5 students will have questions read to them by a moderator and will then have a chance to buzz in to respond. THIS IS A COMPETITION OF BOTH SPEED AND KNOWLEDGE!
To build a catapult from the provided materials that can launch a bean bag 3 - 6 meters to hit a skeeball-style target. The teams then compete in a double-elimination tourney that determines the overall ranking.
In this event, your goal is to build a water bottle rocket and launch it so that it takes the longest time for your “rocket passenger” to reach the ground.
In this event, your goal is to design a mousetrap car that can travel an exact distance in the shortest possible time. Your score will be the sum of the distance your car is from the set distance, added to the time it took to get there. There will be a penalty for exceeding the distance, so try to stay within the line. The lowest score wins. Finally, for each session, the distance will be set at the beginning by spinning a wheel. The distance will change for each session. For both sessions, the distances will range from 2 meters to 5 meters away.
In the Rube Goldberg Event, a group of 10 students will work together to build a complicated chain reaction sequence which leads up to completing the simple task of ringing a bell. This event will be judged separate from the actual Science Cup competition!
In the Bridge Building Event, 5 individuals and/or pairs will build the strongest bridge possible with the lightest mass possible using only balsa wood strips and glue.
In the Guided Robot Coding Event two different pairs of students will design, build, and code a robot from a provided kit that will have to follow a provided path after having attended some Zoom training sessions.