Common tasks include sending a letter by email vs. post, taking a picture with a smart phone vs. camera, buying something with an app vs. with cash at a store.
Ideas:
Sorting: Sort things you can do with and without use of technology.
Create Community Helper Job: discuss poster workers delivering mail vs sending an email
Compare and contrast doing school work using manipulatives vs online tools
Use polls to collect data (consider favorites like foods) and then create a bar graph
Create shapes using tech like this Seesaw activity and then recreate using classroom manipulatives
Rules could include when it’s okay to use a device, what programs or apps are okay to use, how to treat the equipment, etc.
Ideas:
Identify and explain classroom vs home computing technologies
K-1.IC.3 Identify computing technologies in the classroom, home, and community.
Rules could include when it’s okay to use a device, what programs or apps are okay to use, how to treat the equipment, etc.
Ideas for Kindergarten:
Graph weather data together and bring it to an app like Seesaw for all to see
The focus is on recognizing the difference between a public shared space versus a private space.
Ideas:
NOTE: There is no IC.5 for this grade band
The focus is on the features of computers and other devices, and the things that make them easier to use (i.e. dropdown menus, buttons, areas to type).
Ideas:
Students could brainstorm and draw different devices they use at home or school, then discuss how each device helps them in their daily lives.
The focus is on identifying jobs that utilize computing technology and how technology impacts a range of industries. Doctors, business owners, police officers, auto repair technicians, farmers, architects, and pilots use computing technology in their jobs.
Ideas:
Bring in a guest speaker
Use books that teach math and careers in computer science
The emphasis is on identifying patterns and then making predictions based on the pattern.
Ideas:
Play a game of which one doesn't belong using items in the classroom
Adapt a pattern story with The Very Hungry Caterpillar
I See A Pattern! Lesson
The emphasis is on understanding what is data and identifying different types of data, while exploring how data can be collected and sorted.
Ideas for Grade 1:
Write a statistical question for all students to see and have students graph the data (use favorites and how many questions)
Use the Statistics in Schools lessons to explore how to collect, represent and analyze data
Taste of Fall Lesson
Ways to visualize data include tables, graphs, and charts.
Ideas:
Within math modules, explore interpretation, sorting, organizing, and analyzing data
Use real life situations such as lunch count, favorite free time activities to collect data
Explore graphing resources from Education.com
Use the Preschool Data Toolbox to help explore data stories
Use virtual manipulatives to explore ways to organize data
Visualizing Data Lesson
Number of Studs Lego Activity
The focus is on identifying a complex (for the age group) task or problem to break apart into smaller steps. The focus should be on understanding why this process is helpful.
Ideas for Grade 1:
Use number strings where students rename numbers with simpler addends
Use online and offline grids to create algorithm games
Word Reading with indi Robotics
Class Shape Scavenger Hunt Lesson
Rivet the Lonely Robot Lego Activity
Instructions to perform a task can be given with more or less detail but still achieve the same result.
Ideas:
The task can be a familiar, daily activity or can be designed by the teacher. Algorithms at this stage may be short, though must contain at least three steps, and should focus on sequencing.
Ideas:
Explore the videos and activities around the book series 'Hello, Ruby'
Break down tasks into smaller parts with this simple circle time activity
Consider using dice for all sorts of algorithm games
Try using Lego bricks for coding algorithms
Math-Measuring with Dash Robotics
Adding with Ten Frames and Number Bonds Lesson
Writing How To Books, Learning Step By Step
The focus is on observing that people use certain terms/labels to refer to a concept (E.g., Today’s Date, Today’s Weather, Word of the Week, Today’s Line Leader) whose specific value can change depending on the day or time.
Ideas:
Explore morning meeting routines
Try using sidewalk chalk to code
The focus should be on short tasks where there is repetition and having students identify and describe the repetition.
Ideas:
Have students make a necklace using classroom items to follow step by step directions
The focus should be on identifying small errors within a simple algorithm and fixing the errors collaboratively.
Ideas:
Use mystery numbers to have students try to figure out the number using 'rules' (even, odd etc)
The focus should be on collaboratively identifying a planning process which can be written, drawn, or spoken.
Ideas:
The emphasis is on understanding that humans and computers interact through inputs and outputs and identifying examples in their daily lives.
Ideas:
Explore activity books and puzzles like this one
Read Not a Box
Basic hardware components are the parts that students can see, such as monitor/screen, keyboard, mouse, etc.
Ideas:
Use cardboard boxes to create computers and label the parts
Play computer charades
The focus is on identifying the source of a common hardware/software problem (such as low battery, speakers not connected) with teacher guidance.
Ideas:
Role play different things that can go wrong with computers and have students troubleshoot
Use techsperts as a classroom job
The focus is on how information is conveyed from one individual to another and the rules that allow for communication and data sharing, such as envelopes need addresses/emails need email addresses to reach the right person.
Ideas:
Play the telephone game and discuss how information travels
Have students assemble a puzzle where they each have one piece that has to fit. This will simulate how information is put together by computers.
The focus is on recognizing that common computing devices can store information, including computers, tablets, phones, and calculators.
Ideas:
Play a memory game with computer parts
The focus should be on discussing the reasons to keep certain information public (information you share with others) or private (information you keep to yourself or only share with your family).
Ideas:
Have students write on the back of puzzle pieces things that they should keep safe and then assemble the puzzle as the shield
Discussions around safety
The emphasis is on having a basic understanding of ways keep accounts secure, such as having a passwords/pass codes.
Ideas:
Play simple breakout games
The focus is on having students look at a string of symbols and giving them a key to substitute letters for the symbols to spell a word.
Ideas:
Create binary bracelets
The emphasis is on recognizing when it is safe and appropriate for students to open links, with teacher guidance.
Ideas:
Show different scenarios around when you should click and when you should not
The focus is on exploring physical and/or touchscreen keyboards, and for students to be able to identify specific keys such as arrow keys, enter, space bar, backspace.
Ideas:
Practice keyboarding using whatever district keyboarding program you have access to.
The focus should be on teaching students that people use digital tools to share ideas and work together. Communication and collaboration should be with teacher guidance.
Ideas:
Sharing Addition Fluency Skills Digitally Lesson
The teacher will provide the keyword to help students conduct basic searches using appropriate tools.
Ideas:
Create simple songs to repeat and have students illustrate them on their devices using math symbols
The focus is on students using at least one digital tool to create a digital artifact, with teacher guidance.
Ideas for Grade 1:
Students can create a math problem on a Google Slide and then showcase the steps to solve it
Students are able to identify the basic concept of being a “good digital citizen”, and know what actions are and are not safe, responsible and ethical when using technologies.
Ideas:
Compare and contrast good and bad behavior. For every good, add 1, for every bad, subtract 1.