Currently, the FCC defines high-speed broadband as 25 Megabits per second (Mbps) in download speed (coming from the internet to the computer) and 3 Mbps upload speed (computer to the internet.)
In the new infrastructure bill, applications for funds from broadband companies must target the broadband deployment to achieve internet speeds of 100 Megabits per second (Mbps) download and 20 Mbps upload. The new speed preferences are significant because they emphasize fiber connectivity over older copper technology and some wireless delivery systems. It will also push the FCC to set 100/20 as the new national standard.
An internet speed test is the process of analyzing broadband connection by sending a small file from the server and measuring the time it takes to download and then upload the file back to the server.
Typical results include:
Download Speed - how fast you can pull data from the server to you. Most connections are designed to download much faster than they upload, since the majority of online activity, like loading web pages or streaming videos, consists of downloads. Download speed is measured in megabits per second (Mbps).
Upload Speed - how fast you send data from you to others. Uploading is necessary for sending big files via email, or in using video-chat to talk to someone else online (since you have to send your video feed to them). Upload speed is measured in megabits per second (Mbps).
Ping - the reaction time of your connection–how fast you get a response after you've sent out a request. A fast ping means a more responsive connection, especially in applications where timing is everything (like video games). Ping is measured in milliseconds (ms).
Latency - A latency test (sometimes known as a ping test) is how long it takes a packet of data to complete a round trip between two points.
Packet Loss - When accessing the internet or any network, small units of data called packets are sent and received. When one or more of these packets fails to reach its intended destination, this is called packet loss. For users, packet loss manifests itself in the form of network disruption, slow service and even total loss of network connectivity. Any application can be disrupted by packet loss, but the most likely victims are applications that rely on real-time packet processing, such as video, audio and gaming programs.
Ookla Speedtest - https://www.speedtest.net/
NC DIT BIO Speed Test and Survey - https://www.ncbroadband.gov/north-carolina-broadband-survey