3. Add a new sprite for your hero to collect and give your sprite a name that makes sense to you.
4. There are many ways to program this new sprite. This code sets the score to 0 at the beginning of the game. Then, each time the Hero touches the new sprite, the score goes up by 1 and the new sprite goes to a new place.
On your new sprite, write this code:
To go inside the "wait until",
in sensing, get this code:
and use the drop down menu to change it into this code: