The motion simulation of the deployable strucuture can be done with the help of target-shoot method and the accuracy can be up to 1e-12. Thus, I can get the global coordinates of the deployable structure at any time. It is enough to simulate the location of the structure bodies but not to add more rendering unluckily after all MATLAB is not for this. Here I show how to LINK the MATLAB(where to do computing) and Blender(where to do rendering).