Incorporating complex math and physics into the game environment. Built an 8 ball-pool game from the ground up without utilizing game engine’s built in functions and system.
Gameplay
This project required us to build an 8 ball pool game from scratch without the use of any Unity Game Engine built-in math functions that could simplify the development process. As such, we are required to understand the math and physics that makes up the game world and ultiamtely make a fun and dynamic game.
Unity Game Engine
Microsoft Visual Studios
Skip to 1:36 for the 8 Ball Pool