I would like to expand my knowledge about environmental storytelling and creating environments that feel complete.
My skills are working with Maya, Substance Painter, Unity, Unreal Engine and Photoshop.
Japanese environment. First time working with Unreal. I learned a lot, from sketching the layout to the final version.
Made a VR game were you can see the world as a child. First time working on a VR-project. Learned a lot about how to move in VR and what the limits are.
Made a environment to see how to move the player through the environment. Played a lot with simple shapes to create more complex shapes.
Its mainly a linear pathway.
Fantasy Environment made in Unity played a lot with post-processing effect.
Made a pirate environment. Learned how to make a asset from one texture set.
Light house environment
Made a water shader
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