Location: Providence, Rhode Island
Favorite Non-KeyForge Hobby: Strategy Board Games (Currently in the middle of an intense Charterstone campaign!)
Favorite Music: Classic Rock
Favorite Sport: Soccer
A good opponent will come into every game with a solid game plan. Dis specializes in taking that well thought out plan and messing with it as much as demonly possible.
Snudge's strength lies in its flexibility. It can be used in several different ways. It can return your opponent's stubborn artifact or their dangerous creatures, or you can bounce your own cards for some cool combos.
I prefer to play control decks that control opponents in multiple ways. Ideally, a strong deck with aember control, board control and card control will allow me to take my time and plan a few steps ahead.
In one of the first games I played, with my very first deck, I dropped an ether spider next to a chuff ape. My opponent took several turns to kill it while I played defensively, and after they aember rushed to 20 amber sitting on my ether spider they finally killed it. That's when I dropped Too Much to Protect... And I was hooked.