When I was a kid, I wanted to make YouTube videos, but I was much too young. Several years later in 2020, when I was more mature and had the idea resurface, I decided to pursue that interest and made videos of me playing games. My main reason came from me just wanting to put myself out there. I highly doubt my channel will ever be significant, nor do I plan on getting actual revenue or a job from it. It's just for fun.
Because of that interest, I took filmmaking classes in High School.
In July of 2020, I uploaded a video of me trying out a glitch in the game Bad Piggies. For whatever reason, a year later this video blew up, and as of writing this (November 2023) it has amassed 150,000 views and is still my most popular video. It increased my subscriber count on my channel by nearly 300 subscribers.
My feelings on this are mixed, because the majority of my subscribers subscribed for a silly game that I can't make diverse content on. I primarily make Minecraft content, and not many people watch my main videos, so to me as a creator it feels like those subscriptions aren't true.
Another impactful thing about my channel is that a lot of the time, my main content doesn't reach people. Some videos, like independent ones or ones based on content that isn't mine gets plenty of views. But I get little to no views on my Minecraft SMP videos. The reason why I see this as a problem is that if I had people engaging and commenting, I would know what I am doing good and what I am doing bad. If I knew this, maybe I could get my content to more people. But because of the lack of engagement (and views), I am unaware what I can do to improve view count and video quality.
I think that in order to solve this problem, I can work on making my videos have clickable titles and thumbnails, but I don't want to use clickbait or latch onto internet trends like "I survived 100 days in Minecraft Hardcore" because I just want my content to be genuine, even though that might not be as popular.