Title: Winter Base
Engine: Unreal Editor for Fortnite
Genre: Capture the Flag
Role: Level Designer
Team Size: Solo
Development Time: January 2024 - April 2024 (4 Months)
A Fortnite Capture the Flag map created in Unreal Editor for Fortnite. The map has a sci-fi theme inspired by IPs such as Star Wars and Helldivers. The mode is a 3 vs 3 match where the first team to 3 points wins the game. The map is boxed-shaped and is comprised of three primary lanes separated by a large lane leading down the middle. The main focus when developing this map was to create a balanced game experience that could facilitate both casual and competitive play.
The video above showcases the level following having its first art pass with kit-bashed elements from within the Unreal Engine for Fortnite assets library. The level sci-fi theme was inspired by popular Sci-fi series such as Star Wars, Starship Troopers, Helldivers and Star Trek. The level is built with the intention of providing a balanced match to the players; colour was used to define each side to players to help assist teams with navigation and knowing which side they are on. Metrics were used to prevent inconsistency with the implemented assets, and it was a good learning experience for me as a designer. In the end, the entire project was a great assignment for learning the importance of level design in a multiplayer setting and would be one I'd reference frequently going forward when working on other level design projects.