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Predator Dany
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3D Animations
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Personal Projects
About meHi! I’m Zachary Pang, a recent graduate from 3Dsense Media School with a background in 3D art.My skills include Modeling, Texturing, Lighting, Animation, and Rigging.
Having studied in the game course, I understand the importance of optimizing Topology and UV space for real-time applications, which I believe is valuable across any 3D production pipeline. While my passion lies in 3D Character Art, I’m always open to taking on different aspects of production and adapting to project needs.
I’m proficient in ZBrush, Maya, Substance Painter, and Unreal Engine, and I’m always eager to learn new tools when needed. I’m currently seeking a full-time position where I can apply my creativity and technical skills to exciting projects and collaborate with a talented team.Thank you for dropping by and look forward to possibilities of connecting and exploring opportunities together!
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