Research Interest
網路心理與行為(Cyber-psychology and Behavior)
教育科技與數位學習(Education Technology and Digital Learning)
永續發展與教育(Education for Sustainable Development)
智慧企業(Digital Enterprise)
Journal Articles
Y.-Y. Wang, Yu-Wei Chuang*, and T.-Y. Chen (2025). Learning English on Social Media: A Multi-Theoretical Approach to Exploring Continuance Behavior. International Journal of Human-Computer Interaction, 1-21. (SSCI, Q1, 2023 Impact Factor: 3.4) (Corresponding author) (DOI: https://doi.org/10.1080/10447318.2025.2466052)
Y.-Y. Wang and Yu-Wei Chuang* (2024). Artificial Intelligence Self-Efficacy: Scale Development and Validation. Education and Information Technologies, 29(4), 4785–4808. (SSCI, Q1, 2022 Impact Factor: 5.5) (Corresponding author) (DOI: https://doi.org/10.1007/s10639-023-12015-w) (截至2025年07月21日,該篇文章已被引用113次)
Y.-Y. Wang and Yu-Wei Chuang* (2024). Investigating the potential adverse effects of virtual reality-based learning system usage: From UTAUT2 and PPVITU perspectives. Interactive Learning Environments, 32(9), 5106–5125. (SSCI, Q1, 2022 Impact Factor: 5.4) (Corresponding author) (DOI: https://doi.org/10.1080/10494820.2023.2209790)
Yu-Wei Chuang* (2020). Promoting Consumer Engagement in Online Communities through Virtual Experience and Social Identity. Sustainability, Vol. 12, No. 3, 855, 1-20. (SSCI, Q2, 2022 Impact Factor: 3.9) (Single author)
Yu-Wei Chuang* (2020). Why Do You Buy Digital Goods in the Mobile Game? The Value Perspective. Advances in Management & Applied Economics, Vol. 10, No. 1, 35-49. (EconLit) (Single author)
Ko-Wei Huang, Abba Suganda Girsang, Ze-Xue Wu, and Yu-Wei Chuang (2019). A Hybrid Crow Search Algorithm for Solving Permutation Flow Shop Scheduling Problems. Applied Sciences, Vol. 9, No. 7, 1353, 1-15. (SCI, Q2, 2022 Impact Factor: 2.7)
Yu-Wei Chuang* (2015). Toward an Understanding of Uses and Gratifications Theory and the Sense of Virtual Community on Knowledge Sharing in Online Game Communities. International Journal of Information and Education Technology, Vol. 5, No. 6, 472-476. (EI) (Single author)
Shiuann-Shuoh Chen, Pei-Yi Chen, Min Yu, and Yu-Wei Chuang (2013). The Study of Social Mechanisms of Organization, Boundary Capabilities, and Information System. Lecture Notes in Computer Science, Vol. 8238, 163-176. (EI)
Shiuann-Shuoh Chen, Yu-Wei Chuang*, and Pei-Yi Chen (2012), Behavioral Intention Formation in Knowledge Sharing: Examining the Roles of KMS Quality, KMS Self-Efficacy, and Organizational Climate, Knowledge-based Systems, Vol.31, No.7, 106-118. (SCI, Q1, 2022 Impact Factor: 8.8) (Corresponding author)(國科會管理2學門資管領域推薦期刊,截至2025年06月27日,該篇文章已被引用323次)
Shiuann-Shuoh Chen, Yu-Wei Chuang*, and Pei-Yi Chen (2011), The Effects of Knowledge Management System Quality and Self-efficacy on Intention to Knowledge Sharing: The Mediate Role of Attitude, Lecture Notes in Artificial Intelligence, 6682, 640–650. (EI) (Corresponding author)
陳炫碩、莊育維*、陳佩宜(2011),資訊科技人力資源與整合能力對供應鏈流程整合能力的影響-探討廠商依賴性的干擾效果,電子商務研究,第9卷第3期,頁353-378。 (Corresponding author)
陳昭宏、莊育維*(2009),供應鏈組織間關係利益、權力對稱性對策略品質之影響,電子商務學報,第11卷第1期,頁29-49。(TSSCI) (Corresponding author)
陳昭宏、陳炫碩、莊育維*(2008),供應鏈整合與資訊科技觀點建構第四者專業物流評選準則-模糊多準則方法之應用,電子商務研究,第6卷,第4期,頁401-424。(Corresponding author)
Conference Articles
(Total: 34 articles; International Conference: 10 articles; First author: 14 articles; Best Paper Award: 3)
莊育維、江紜姍 (2022)。數位影響者對觀眾落實環保行動與購買綠色產品行為之影響。2022管理、商業與資訊國際學術研討會論文集。中國科技大學。 (Best Paper Award) (First author)
莊育維、邱笠雯 (2021)。整合UTAUT2與社會規範理論探討新冠肺炎下消費者行動支付行為。 2021國際大數據與ERP學術及實務研討會論文集。中華企業資源規劃學會。 (Best Paper Award) (First author)
Yu-Wei Chuang* (2017), Satisfaction, Loyalty and Continuance Intention of Mobile Game: Roles of Utilitarian and Hedonic Value. The 12th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2017), Taichung, Taiwan. (Best Paper Award) (Single author)
Books
陳炫碩、莊育維 (2022),商業智慧與大數據分析(第四版),第二章_BI專案生命週期,中華企業資源規劃學會、滄海書局。
鄭晉昌、莊育維、林俊宏 (2022),商業智慧與大數據分析(第四版),第十章_人力資源關鍵績效指標,中華企業資源規劃學會、滄海書局。
莊育維 (2022),資訊管理(Introduction to Information Systems,第4版中文版),Patricia Wallace原著,第二章_資訊系統與策略,普林斯頓出版社。
陳炫碩、莊育維 (2010),TERP10_2企業資源規劃<配銷模組>,第七章_存貨與倉儲管理,國立中央大學企業資源規劃中心。
Projects
111年,靜宜大學海外青年技術訓練班「數位媒體與網頁設計科」課程計畫 ,委辦單位:僑務委員會、靜宜大學
110年,靜宜大學海外青年技術訓練班「數位媒體與網頁設計科」課程計畫 ,委辦單位:僑務委員會、靜宜大學
以社會資本觀點探討資訊學院學生實習留任意願 (Using social capital perspective to investigate the retention intention of the students in the college of computing and informatics) (PU110-SPR1-009)
以雙元觀點探討工作滿意度、工作績效與雇用意願之比較與探討:資訊學院學生校外實習為例 (Exploring the Relationships of Job Satisfaction, Job Performance, and Hire Intention under Dual Perspectives: The Example of Students in the College of Computing) (PU109-SPR1-009)
以擴展的期望確認模型探討資訊學院學生校外實習留任意願(Using Extended Expectation-confirmation Model to Explore the Intern's Retention Intention: The Example of Students in the College of Computing and Informatics) (PU108-SPR1-009)
工作滿意度、工作投入與組織承諾對資訊學院學生校外實習留任意願影響之研究 (The Effects of Job Satisfaction, Job Involvement, and Organizational Commitment on the Intern's retention intention: The Example of Students in the College of Computing and Informatics) (PU107-SPR1-015)
虛擬經驗對社會認同感與顧客參與行為的影響 (The Effects of Virtual Experiences on Social Identity and Customer Engagement Behavior) (MOST 106-2410-H-126-005)
以雇主與學生觀點探討資訊學院學生校外實習之成效 (The Internship Performance Evaluation of the Students in the College of Computing and Informatics: The Perspectives of Employer and Intern) (PU106-SPR1-007)
105學年度「資訊學院學生校外實習的學習成效」之研究 (The Internship Learning Performance of the Students in the College of Computing and Informatics on 2017) (PU105-SPR1-004)
104學年度「資訊管理學系學生校外實習的學習成效」之研究 (The Internship Learning Performance of the Students in the Department of Computer Science and Information Management on 2016) (PU104-IOS2-007)
使用與滿足理論和虛擬社群意識對知識分享影響之研究-知識自我效能的干擾效果 (The Effects of Uses and Gratifications theory and the Sense of Virtual Community on Knowledge Sharing – The Moderating Role of Knowledge Self-efficacy) (NSC 102-2410-H-126 -016)
國科會獎助國內博士班研究生赴德國研究[三明治計畫] NSC-DAAD Fellowship (NSC 100-2911-I-008-002-2)