Aug 2021 - Dec 2022 / PI
DF-MOD is a TUBITAK-MSCA COFUND project that aims to explore the potential of the mass production of open designs to facilitate and sustain alternative local businesses. The idea is that, through mass-producing more complex open designs (eg. electrical parts), local makers and craftsmen can start businesses at the local scale.
For more information about DF-MOD, visit the project website.
Dec 2020 - Dec 2022 / Researcher
Jan - Nov 2020 / Postdoctoral Researcher
Pop-Machina is a Horizon 2020 Research & Innovation project that seeks to highlight and reinforce the links between the maker movement and circular economy in order to promote environmental sustainability and generate socio-economic benefits in European cities.
For more information about Pop-Machina, visit the project website.
Led the University of Limerick bid, with Muireann McMahon
SHAREPAIR is an Interreg NWE funded project , that aims to support and scale up citizen-driven repair by developing a digital infrastructure to facilitate repair. The tools will lift some of the key barriers to repair, such as a lack of repair solutions or a lack of access to spare-parts, and guide more citizens towards more repair. The project aims to harness the power of the emerging citizen repair movement, and more fully realise its potential to reduce waste and help achieve a circular economy.
For more information about SHAREPAIR, visit the project website.
2017-2019 / Postdoctoral Researcher
Circular Design: Learning for Innovative Design for Sustainability is a European project funded by Erasmus+ within the social business and the educational innovation field. This initiative will enhance the creation and consumption of sustainable products and services, aligned with European Circular Economy policies.This will be achieved through a knowledge co-creation process and the development of training materials in order to teach and train students, faculty and enterprise staff of the design sector in Innovative Design for Sustainability (IDfS) strategies. Plans include the creation of an international programme to place engineering, design and architecture students in companies and FabLabs.
For more information about Circular Design, visit the project website.
2016-2017 / PhD Researcher
This project was funded by TUBITAK (Turkish Research Council) and aimed to explore how the Path of Long-term User Experience model (left) can be employed as an idea generation method in design process. This model was developed through user research and it brings together affected human-related qualities and affecting product qualities at every use phase (i.e. before acquiring, learning, mastery and post-mastery). The purpose of the model is to develop technological design solutions that people will keep using for a long period. The exploration was done through the “ENGAGE!” workshop, conducted at TOBB-ETU, Ankara, Turkey.
2014-2015 / PhD Researcher
Time-based visual narratives, which represents change in time through motion, has been increasingly used in various settings for advertising, education,art and visual communication in general. These narratives are effective in visual communication and perception because they include motion that enhances perception and storytelling, which is an essential component of human communication. Time-based visual narratives like film and animation have been recently used in industrial design education due to these advantages to present design ideas more effectively. However, previous research has not explored the perceptual implications of these techniques for industrial design education. This study, funded by METU-BAP, aims to understand the potential implications of narrative component of time-based visual narrative for design presentations, i.e. perception of product concepts.
2013-2015 / PhD Researcher
The main aim of this project, funded by TUBITAK (Turkish Research Council), was to develop and disseminate sustainable design considerations for small household appliances evolved from and supported by local knowledge within the areas of effective use of resources, and product maintenance and repair through conducting interviews with designers and producers, and incorporating Experience Reflection Modelling (ERM) method and participatory sessions with potential users/participants.
This project was conducted in Sustain! Design Research Lab, METU ID. Visit lab's website.