May 2 - 4, 2023

Post-CHI XR Summer School

Copenhagen

Instructors

Professor at the University of Otago

Tobias Langlotz is a Full Professor at the University of Otago, co-leading the HCI group. He obtained a Master's degree in Media Informatics from the Bauhaus University in Weimar, Germany and his PhD in Computer Science from the Graz University of Technology, Austria. 

Tobias' primary research interest is in Augmented Reality and Visual Computing. Tobias is primarily interested in Computational Glasses and Vision Augmentations and their potential for compensating for vision impairments or enhancing human perception. He is also working on in challenges and technologies for the continuous use of Augmented Reality technology (Pervasive Augmented Reality). Among other service roles, Tobias served as General chair for IEEE VR 2022 and IEEE VR 2023 and is the deputy director of the ARIVE network (Australasian Researchers in Interactive Virtual Environments). Tobias won an "Early Career Award for Distinction in Research" from the University of Otago in 2017 and was a finalist for the Supervisor of the Year award in 2016. 

M.Sc. and Ph.D. student at the Univeristy of Copenhagen

Arpit Bhatia is an integrated MSc + Ph.D. student at the Department of Computer Science at the University of Copenhagen. He received his B.Tech degree in Computer Science and Applied Mathematics from IIIT Delhi, India in 2020. His research interests include haptics, augmented reality, and physical human-robot interaction.

Ken Pfeuffer
Assistant Professor (TT) at Aarhus University

Ken is Assistant Professor in the Ubiquitous Computing and Interaction group at the computer science department at Aarhus University, Denmark. He is leading the XI research group on topics of human-computer interaction, in particular AR/VR/XR, eye-tracking, UI design, and adaptive interaction. Before, he has been at Florian Alt‘s Usable Security and Privacy group in Munich, at Lancaster University in the UK at Hans Gellersen‘s group, and interned at Microsoft and Google Research.

Mar Gonzalez-Franco
Research Manager at Google

Dr. Mar Gonzalez-Franco is a Computer Scientist and Neuroscientist at Google working on a new generation of Immersive technologies. With a background in real-time systems in her research she tries to build better interactions for immersive technologies using different disciplines: Virtual Reality, Augmented Reality, Avatars, computer graphics, computer vision and haptics. All while studying human behavior, perception and neuroscience.

Aske Mottelson
Assistant Professor (TT) at the IT University of Copenhagen

Aske Mottelson is a computer scientist, with research interests in human-computer interaction, psychology, and extended reality. He designs and develops novel user interfaces to study human behavior. Aske is interested in using extended reality for conducting experimental psychology research, and in the development and measurement of the qualities of extended reality. Aske is an Assistent Professor at the IT University of Copenhagen.

Stefania Serafin
Professor at Aalborg University

Stefania Serafin is professor of Sonic interaction design at Aalborg University in Copenhagen and the leader of the multi-sensory experience lab together with Rolf Nordahl.She is the President of the Sound and Music Computing association, Project Leader of the Nordic Sound and Music Computing network and lead of the Sound and music computing Master at Aalborg University.Stefania received her PhD entitled “The sound of friction: computer models, playability and musical applications” from Stanford University in 2004, supervised by Professor Julius Smith III.Her research on sonic interaction design, sound for virtual and augmented reality with applications in health and culture can be found here: tinyurl.com/35wjk3jn

Jan Gugenheimer
Assistant Professor (TT) at the Technical University Darmstadt

Jan Gugenheimer is an Assistant Professor (W2 TT) for Computer Science at TU Darmstadt. Previously, he was an Assistant Professor at Télécom Paris (Institut Polytechnique de Paris) inside the DIVA group. He is working on several topics around Mixed Reality (Augmented Reality and Virtual Reality). He received his Ph.D. from Ulm University, working on the topic of Nomadic Virtual Reality. During his studies, Jan worked within a variety of research labs at universities (ETH Zurich, MIT Media Lab) and research institutions (Daimler AG, IBM, Mercedes Benz Research and Development North America, Microsoft Research). His work is frequently published and awarded at leading HCI conferences such as UIST, CHI and CSCW. In his most recent research, Jan is exploring the potential negative and harmful impact of mixed reality technology.

Kasper Hornbæk
Professor at the University of Copenhagen

Kasper Hornbæk received his M.Sc. and Ph.D. in Computer Science from the University of Copenhagen, in 1998 and 2002, respectively. Since 2014 he has been a professor in computer science at the University of Copenhagen. His core research interests is human-computer interaction, including usability research, shape-changing interfaces, large displays, body-based user interfaces, and information visualization. He serves as the co-editor-in-chief for ACM Transactions on Human-computer Interaction and has served for more than 10 years as an associate chair for ACM conference on Human Factors in Computing, CHI. In 2020, he was induced to the CHI Academy. 

Hans Gellersen
Professor at Lancaster Univeristy and Aarhus University

Hans is a Professor of Interactive Systems at Lancaster University and also affiliated with Aarhus University. His research interest is in HCI, human interface technology, and the design of novel sensing and interaction techniques for anything from smart devices to AR/VR. He is particularly interested in eye movement and won an ERC Advanced Grant in 2021 to investigate new foundations in for gaze and gestural interaction. His group has contributed major innovations on gaze in HCI, notably on smooth pursuit interfaces and techniques, gaze-supported manual input, and eye-head interaction. They have recently focussed on interaction in 3D but maintain long-standing interests in ubiquitous computing, cross-device interaction and interfaces that blend the digital and the virtual.

Joanna Bergström
Associate Professor at the University of Copenhagen

Joanna Bergström is an Associate Professor at the Department of Computer Science, University of Copenhagen. Her research is in human–computer interaction, and she is interested in all aspects of moving in HCI from motor learning and sensory feedback to experiences of agency and embodiment. Joanna has studied these with mobile devices, body-based user interfaces, and virtual reality. Currently, she and her team focuses on studying interaction techniques for VR, models of moving in VR, methods to evaluate HCI in VR, and  theories to improve interaction design for VR.

Teresa Hirzle
Postdoc at the University of Copenhagen

Teresa Hirzle received her Ph.D. in Computer Science from Ulm University, Germany in 2022. She is currently a postdoctoral researcher at the University of Copenhagen and is also affiliated with the Pioneer Centre for Artificial Intelligence in Copenhagen. Her research interest is in human-computer interaction, in particular in interaction with extended reality systems. She is especially interested in eye-based interaction with virtual and augmented reality. Furthermore, she is currently exploring the intersection at extended reality and artificial intelligence.