A 4-in-1 VR micromobility simulator supporting e-scooters, Segways, unicycles, and skateboards for studying embodied interaction and user behavior.
Paper: CHI EA 2026
An augmented reality system that visualizes the real-time and future impacts of climate change directly in users’ everyday outdoor environments.
This project explores how extended reality (XR) can support individuals with aphantasia in forming and enhancing visual mental representations through immersive interaction.
This project investigates how virtual agents in Social VR influence users’ perceptions of accurate information and misinformation.
This project explores immersive analytics in extended reality, investigating how situated visualizations and hybrid user interfaces support understanding of complex data in real-world contexts.
Paper: ACM ISS 2024
This project investigates how augmented and virtual reality influence user sensemaking in immersive analytics through a controlled user study comparing performance, behavior, and cognitive load.
Paper: CHI EA 2024
This project explores how users naturally combine gesture and speech to interact with multiple objects in augmented reality. It uncovers intuitive multimodal interaction patterns that can inform the design of more efficient and user-friendly AR systems.
Paper: ACM VRST 2022