XIAO GUIDE

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Adeptal Guide to Conquering Xiao

An In Depth Guide to Xiao's Builds, Teams, and Gameplay

Credits

Principal Authors

baeliph, orum


Principal Theorycrafters

coded, felic1an, itslin

 

Guide Content Contributors 


Visual Contributors & Proofreaders 


Updated for Version 4.5

Character Introduction 

Xiao is a 5★ Anemo Hypercarry DPS. As a Hypercarry, Xiao generally takes up the most field time due to his Elemental Burst's long duration. Ideally, he will also contribute the majority of the Team's DPS. This makes Xiao an expensive unit individually, as the majority of investment will be given to him, but the rest of his teammates can be managed with less investment. 

TL;DR Visual Guide

Is Xiao Worth It?

Pros

Cons

Ultimately, our goal is not to convince you whether Xiao is meta or not meta, or whether he is worth pulling or not for your account. Instead, the reader should review Xiao’s strengths and weaknesses as detailed above and in our “Should You Wish for Xiao?” guide, and then draw your own conclusions whether he is worth your pulls.

Talents

Constellation 0-5

Constellation 6


Why prioritize Normal Attack over Burst?

Xiao scales better through Normal Attack Talents than his Elemental Burst:

Constellations

C1. Dissolution Eon: Destroyer of Worlds

Increases Lemniscatic Wind Cycling's charges by 1.

In optimized rotations, C1 only offers a single extra Skill charge between Xiao’s first and second Bursts. This is because:


For these reasons, C1 is not a standard DPS increase to Xiao's damage per rotation. However C1 does soften his ER needs by enabling Xiao to obtain his second Burst much more reliably, while also being a decent source of extra energy in comps featuring Faruzan and/or additional Anemos.

C2. Annihilation Eon: Blossom of Kaleidos

When in the party and not on the field, Xiao's Energy Recharge is increased by 25%.

C2 is inconsequential as Xiao should be on-field as much as possible, especially when particles are directly funneled between Elemental Bursts.

C3. Conqueror of Evil: Wrath Deity

Increases the Level of Lemniscatic Wind Cycling by 3.

C3 does not impact Xiao’s plunge damage. It is only useful for C6 Xiao.

C4. Transcension: Extinction of Suffering

When Xiao's HP falls below 50%, he gains a 100% DEF Bonus.

C4 provides a DEF bonus which is useless in 99% of scenarios, especially since his most popular supports are generally Zhongli and good healers like Jean or Bennett.

C5. Evolution Eon: Origin of Ignorance

Increases the Level of Bane of All Evil by 3.

C5 is also not a big improvement as Xiao gains little overall DPS increase from Burst Levels due to oversaturated DMG Bonus

C6. Conqueror of Evil: Guardian Yaksha

While under the effects of Bane of All Evil, hitting at least 2 opponents with Xiao's Plunging Attack will immediately grant him 1 charge of Lemniscatic Wind Cycling, and for the next 1s, he may use Lemniscatic Wind Cycling while ignoring its CD.

This Constellation changes Xiao’s main damage source from spamming plunges to Elemental Skills, assuming that he faces 2 or more enemies. His optimal attack string becomes 1 Plunge followed up by 3-4 Elemental Skills, heavily increasing his damage output.


While this Constellation brings powerful upgrades, it is not without its limitations; for more details please check out our C6 Xiao Guide.

Artifacts

Baseline Stat Recommendations 

Xiao is a Hypercarry, so the more you can afford to invest in him, the better. We recommend building Xiao at least to the point that his team is able to clear most content in 2-3 Burst rotations. We recommend the following stat baselines:

ER needs depend on team batteries and investment, we recommend you use the Xiao ER Calculator by 3.14#2780 for specific Energy needs.

Main Stats

Anemo DMG% vs. ATK% Goblet

The difference between the two is marginal in the majority of cases, and it is often better to prioritize the Goblet's substats.

The exact number depends on your weapon, team comp, artifact rolls, etc. which is why we suggest checking your damage in-game or using a tool like Genshin Optimizer to confirm which Goblet is better for your Xiao.

CRIT Rate vs. CRIT DMG Circlet

Either Circlet is viable on Xiao depending on your weapon and artifact substats. Regardless of whichever you pick, we recommend at least getting 70% CRIT Rate on Xiao to permit consistent critical hits.

ER% Sands

There is no situation where running an ER% Sands is beneficial as it lowers Xiao’s damage. You should always aim to get sufficient ER% from substats and/or utilize proper batteries in your teams. Please read our Battery section for more information.

Substats

2040% ER > CRIT Rate = CRIT DMG > ATK% > Extra ER%

Xiao is a relatively simple character whose damage scales purely from ATK, CRIT Rate and CRIT DMG (as well as DMG Bonus). We recommend a minimum of 70% CRIT Rate on Xiao, and further CRIT stats should ideally be balanced in a 1:2 ratio.


While Energy Recharge may not affect his damage, a large chunk of his gameplay is reliant on utilizing his Elemental Burst, so obtaining ~2040 ER% from substats can be invaluable.

Recommended Artifact Sets

For full sheet comparing 4pc VHA and 4pc MH for all weapons and refines, see EE12HP 4pc Hunter vs 4pc Vermillion.

4pc Vermillion Hereafter

Xiao's Best-in-Slot artifact set.

Its effect is easily proccable by Xiao, and it possesses more total stat value than any 2pc combination. It is also one of the few ATK sources that lasts until the end of Xiao’s Elemental Burst.


For comparisons between 4pc Vermillion and 2pc sets: Vermillion Pain.

4pc Marechaussee Hunter

A strong alternative to 4pc VHA.

While his plunge attacks do not benefit from the 2pc set bonus, the 4pc effect has great synergy with Xiao’s innate HP loss, allowing him to reach max stacks (for a total of 36% CRIT Rate) by the 3rd plunge. This set has particular synergy with Xianyun comps (due to her Flat DMG scaling on CRIT) and Vortex Vanquisher (due to balancing out its stats).


If using 4pc MH, be cautious to not overcap on CRIT Rate. This may require hunting for primarily CRIT DMG rolls on your artifacts or switching to a non CRIT Rate weapon.


For comparisons between 4pc VHA, 4pc MH, and 2pc sets: EE12HP 4pc Hunter vs 4pc Vermillion.

With Xianyun: Xiao Sheet by granien.

2pc Anemo / 2pc ATK

Any combination of these 2pc sets will work for Xiao.

Comparison between Anemo/ATK and ATK/ATK depends entirely on your teams and the buffs provided to Xiao. Please refer to the sheet below for more information. Generally speaking, however, you should prioritize better substat rolls over specific set bonus combinations.

Xiao Set Comparison - Viri + Glad vs. Shime + Glad 

2pc Emblem

Energy Recharge is an important part of Xiao’s Gameplay.

The stat value of 18% ATK and 20% ER are virtually identical, making the trade-off fairly equal for those who want to reach a desired ER threshold. While the set on its own does not raise your Xiao's damage directly, the extra ER% permits for easier Energy management and rotations; the faster you get back Xiao's Burst, the better your overall DPS will be.

Conditional Artifact Sets

4pc Desert Pavilion Chronicle

Conditional proc; falls behind 4pc Vermillion Hereafter.

We do not recommend farming this set specifically for Xiao.


4pc DPC requires the user to cast a Charged Attack to gain a 40% DMG Bonus to Normal/Charged/Plunging Attacks, This bonus is additive to existing DMG Bonus sources like Xiao’s Elemental Burst and Anemo Goblets. 


In single-target scenarios using the N1CJP attack string, it performs between 4pc VH and 2pc combinations, making it a good option. In multi-target situations however, since players will prefer pure plunge spamming, the time required to cast a Charged Attack will decrease the overall damage dealt, thus lowering its value.


8RAKE 4pc Desert Pavilion vs 4pc Vermillion

4pc Viridescent Venerer

Doesn't buff Xiao's damage, but buffs Xiao's supports that deal Elemental damage.

4pc VV is viable for enabling high-damage Pyro/Cryo/Hydro/Electro damage dealers on your team, such as Xiangling, Raiden or Yelan; however, this requires high investment in these supports for it to be worthwhile. The inconsistency of Xiao’s Swirls also makes it less viable than 4pc Vermillion or 2pc combinations. 4pc VV will almost always be better to put on your Anemo battery instead.


Additionally, with the introduction of Faruzan in Patch 3.3, players will generally find more value in increasing Xiao’s own damage, thus rendering 4pc VV less practical on Xiao.

Useless Artifact Sets

2pc Noblesse Oblige and 4pc Emblem of Severed Fate

Does not work with Xiao's Elemental Burst.

Xiao’s Burst only transforms and modifies Xiao’s Plunging damage. Because of this, he cannot utilize the Elemental Burst DMG buff that is provided by any type of artifact set bonus.

Weapon Chart

Xiao's rotation damage with each weapon and refinement. No buffs assumed and ER is not considered.

The best weapon for your Xiao will depend heavily on the artifacts, stats, and supports available to you.


The purpose of this table is solely to provide a quick damage comparison. If you'd like a more in-depth look into his weapons that considers ease of building, necessary teams, ER effects, etc, please read our full Weapons guide to understand their in-depth pros and cons.


To calculate your Xiao’s damage with different weapons (and artifact sets), please use our damage calculator or other in-depth calculators such as Genshin Optimizer.

Supports, Teams, Gameplay

For information on Xiao's best supports, teams, and gameplay tips, please see the individual sections below.

Afterword

Once the guide is thick enough, we can eat it.


Thank you for taking the time to read this guide. We hope that this has provided you with all the information you need to play the Eternal Yaksha, Xiao.

If you have comments or suggestions for the guide, or wish to contribute to our Theorycrafting in the future, be sure to join the Xiao Mains Discord. We would love to have you there!