Game Mechanics
Ticket to Ride included three different mechanics, card drafting, hand management, and route/network building.
What each student needed to do draw colored cards, lay down enough to build a route between two cities, and ultimately connect distant cities across the United States.
- Analysis (study the board and pieces)
- Being able to collect similar colored cards.
- Being able to recognize cities on the map of the United States.
Synthesis (understand the rules and how to play)
- Collecting enough cards to create a route between two cities gains you points.
- Fulfilling a long route between two distant cities per a Destination Card gains you points.
Evaluation (learn how to win)
- Building longer routes between cities gains you more points.
- Fulfilling more Destination Cards will put you in a position to win the game.
Some topics you can explore with your son/daughter:
- Looking at a map of the United States in Ticket to Ride, which city had the most connections going in and out?
- Why is it harder to build routes across the north than the south?
- Who do the small plastic trains represent in real life? Do you or your company own those tracks?
- Board Game Geek - You'll find there's lots of expansions for Ticket to Ride, including train routes in Europe, Germany, Switzerland, and Scandinavia.
- Pictures - During the class I had a slideshow set up to show pictures from Board Game Geek of the different boards people had made for places, including just California, Iowa, Mars, and Thomas the Train!
- Online - The company that produces the game, Days of Wonder, has very good online version that lets you play against people around the world.