Navy Force
Machine scene:
Machine scene:
This is the Air Force scene of our World War 4 theme machine simulated in Unity 3D. In which language is simulated according to JFlap working. 3D Models and animation are also used in the simulation.
Models:
Models:
These are the 3D model used for animation in my scene.
- Ship1
- Navy ship
Army Man
Navy Man
Turing machine language :L = {w#w^R#w | w={0,1}*}
Turing machine language :L = {w#w^R#w | w={0,1}*}
This is a course project of Theory of Computation FA-19. The condition for machine selection is as follows:
- It is non context free language
- It is non regular language
The strings for this machine are like:
The strings for this machine are like:
- Accepts: {01#10#01}, {11#11#11}, {0#0#0},.....
- Rejects: {10#10#10}, {11#01#11},{00#01#10},.....
Pumping Lemma:
Pumping Lemma:
Reference:
Reference:
An Introduction To Formal Language and Automata (Third Edition ) PETER LINZ (Page # 212)
State diagram of machine:
State diagram of machine:
State diagram of this TM in JFlap is given below,
Simulation of machine in JFlap:
Simulation of machine in JFlap:
In this video i briefly explained the machine through JFlap by input the accept and reject strings and explained on each step.
Simulation of machine in Unity 3D:
Simulation of machine in Unity 3D:
This is the simulation of my language in unity 3D.