A small start-up teaching technical skills to help children find good jobs, a major company connected to the Wyrm wanting to corrupt those dreams. There is only one way to find out who can be trusted, and that is through a background check.
Will the Garou be able to find out who is pulling the strings and effect changes without claws? Or will there be a body count higher than the dollars Pentex is offering to crush this start-up?
A gathering of Anarchs, a plan for defense, and a group of insane newly turned vampires attempting to establish themselves as the leaders. What could go wrong?
Everything from attacking their contacts to botching a delivery task when one of the members adopted family one of the Smythe’s showed up. Now, other groups smelling blood in the water have shown up to either take over or aid the Forest Misfits in their goals.
With an army of giant flesh crafted monsters. It is apparent that messing with the elders is a very bad idea. A flight through an abandoned building, allowed the fortunate group to encounter and experience a world of flesh crafted monstrosities.
Finding the Sabbat is not easy, but with the lure of the blood of an ancient, they were drawn into the open. The only problem is they escaped with the blood, setting a fire to hide their exit. With a powerful relic on the loose, a mixture of the Council and Hecta track down the blood before it falls into even worse hands.