This 'Standard Map' is an updated and modified version of the official map that was included with the game when it was originally released (in 2009). This version of the map is compatible with scenarios that are created for the official map - including official scenarios originally included with the game when released - or later updated versions of that map.
This map includes alterations to the terrain and the addition of a few new islands. To make full use of these features scenarios can be modified to add new bases that match the added island locations, but scenarios that have not been modified in that way will still work with this map.
The main changes/additions that make the extended map different to the official map are:
A more extensive depiction of the effects of the flooding caused by the diversion of the Yellow River in China.
The addition of several new islands (details below).
THIS MAP IS COMPATIBLE with the official scenarios.
Note: If playing vs. another player, both players must use the same map and map data to avoid in-game anomalies.
Example of the 'World in Flames' style hex-dots for all sea hexes.
This is the latest version of my Standard map. See below for details of how this map differs from the official map. The two styles are functionally identical and can be interchanged without affecting gameplay.
There are two styles of this map available:
A style with hexsides drawn in the same style as on the original game map (the 'with hexes' version):
WitP-AE Map and data - Andrews Standard Map 2026.zip (92.5MB). Map data version 2026-01-02.
A style with 'World in Flames' style hex-dots for all sea hexes instead of hexsides, giving a less cluttered look to ocean areas. An example of this map style is shown on the left:
WitP-AE Map and data - Andrews Standard Map 2026 - WiF Style.zip (101.1MB). Map data version 2026-01-02.
In addition, there is a separate map data file (pwhexe.dat) for this version of the Standard map, but which includes stacking limits for land units in all land and coastal hexes (terrain dependent).:
(COMING SOON)
Note: This last file is a map data file only, and you will need an updated version of the Standard map (above) as well.
This version of my Standard map includes the following fixes and changes to the map art and map data:
Some new atolls – all very small in size – have been added in the Caroline Islands:
Puluwat (hex 108,107)
Namonuito (hex 110,105)
Hall Islands (hex 113,106)
Scawfell Island (small island) added in hex 95,148 (just off the coast of Queensland, Australia).
Percy Islands (small island) added in hex 95,149 (just off the coast of Queensland, Australia).
The island of Rendova (large island) in the Solomons now gets its own hex (110,135). It was formerly on the border between that hex and hex 111,134 (part of New Georgia).
The Paracel Islands, a very small atoll, has been added in hex 71,67.
The island of Pulo Condore (medium island) has been added in hex 59,75.
The ‘Adams Bridge’ stretching between India and Ceylon now includes an island (medium sized) in hex 31,44 (Rameswaram) and the railway that connected it to the Indian mainland.
Added Pearl & Hermes Reef (very small atoll) in hex 160,92.
Added Lisianski Island (very small atoll) in hex 161,95.
Added a more extensive depiction of the effects of the flooding caused by the diversion of the Yellow River (Huang He) in China. For more details, see the Yellow River Flooding page on this site. The flooding that resulted from the diversion of the Yellow River is represented by the following changes:
The following hexes are now swamp hexes: 89,44, 88,45, 89,46, 88,47, 89,47, 89,48, 90,48, 89,49, 90,49, 91,49, 92,50.
The railway line and road between hexes 88, 43 and 88,44 (Chengchow) are both cut
The railway line between hexes 88,43 and 89,44 (Kaifeng) is cut
The railway line and road between hexes 90,49 and 90,50 is cut
The road between hexes 89,47 and 89,48 is cut, and the remainder downgraded from primary to secondary road
Cut rail lines retain their ‘track’ status for non-rail transport
The destruction of the Peiping-Hankow railway bridge across the Yellow River is now represented as a break in that railway NE of Chengchow (hex 88,44).
All road and railway bridges across the Yangzte River between Hankow (85,50) and the coast have been removed.
A minor railway line has been added in Burma from Lashio (hex 62,46) to the adjacent hex 61,45. The latter is the location of the Bawdwin mine, which was a significant source of metals. To make use of this addition a scenario will need to include a base in hex 61,45.
The railway bridging the Salween River in Burma (between hexes 56,54 and 55,55) has been removed. The railway bridge across the Salween River was not built until long after the war. The ‘track’ road type remains in place to represent ferry services across the river.
Most of the road between Shwebo (hex 59,45) and Myitkyina (hex 64,42) has been downgraded from a secondary road to a track (coincident with the railway between the towns).
A portion of the Ledo Road has been removed between Bhamo (hex 63,44) and Myitkyina (hex 64,42). The Ledo Road was not completed until late 1944.
A missing railway line has been added in Malaya between Kualar Lumpur (hex 49,79) and the adjacent hex 48,79. To make use of the railway line a scenario will need to include a base in hex 48,79 (Port Swettenham).
Several minor inconsistencies between map art and map data for railway lines in China have been corrected, by changing the map data to match the map art. These are mainly railway ‘stubs’ that have been cleaned up.
The map text for the base ‘Manado’ changed to ‘Menado’.
The map text for the following Soviet bases have been corrected:
Kysyl to Kyzyl
Choybalsan to Choibalsan
The terrain art in hexes 80,13, 81,14 and 81,15 changed from Clear to Forest+Rough so that the map art matches the existing map data.
Some of the terrain in Northern Australia has been changed to increase map accuracy and reduce the large expanses of clear terrain:
Hexes 72,127 and 72,128 changed to rough
Hexes 73,127 and 74,127 changed to rough
Hex 70,129 changed to rough
Hexes 77,127, 77,128 and 78,128 changed to rough
Hexes 78,127, 79,127, 79,128 and 81,128 changed to jungle+rough
Hexes 81,135, 81,136, 82,136 and 81,137 changed to rough
Hexes 83,141, 83,142 and 83,143 changed to rough
Hex 76,128 (Katherine) changed to cultivated
Hex 86,147 (Winton) changed to cultivated
Hexes 91,146 and 91,149 changed to cultivated
The map text for the base ‘Anking’ shifted a little so that the road underneath it is not obscured.
The map data for the Skeene River between Prince Rupert and Terrace now matches the map art.
The one hex long stub of road leading north from Fort St. John in Canada (hex 203,34) has been removed. This was part of the ALCAN Highway which was not constructed until after the start of the Pacific War.
Most of the roads between Edmonton (hex 210,35) and Fort St. John (hex 203,34) have been downgraded from Primary to Secondary roads.
The roads to the hex locations of the Canadian towns of Hay River (hex 201,24) and Yellowknife (hex 199,21) have been removed. Apparently these were ‘winter roads’ and construction of proper roads only started at the end of WW2.
The hexsides of hex 211,22 have been modified to match the map art (changed W and SW hexsides to Land).
The Richardson Highway between Valdez and Fairbanks in Alaska has been downgraded from a Main to a Secondary road.
The one-hex long portion of the Glenn Highway that existed between Anchorage and Palmer (hex 181,35) at the start of the Pacific war has been added as a Secondary road.
Several minor fixes to railway map data in China to ensure map data matches map art.
The island of Kalao in the DEI (66,110) has had its map data corrected so that amphibious assaults of the hex are now allowed.
Hex 84,110 has been changed from a land hex to a coastal hex to match the map art.
The rail line on Shikoku Japan, between Takamatsu (hex 107,59) and hex 107,60 has been removed.
A minor railway line has been added connecting the railway in hex 106,59 and Kochi (hex 106,60).
The data for the secondary road between Takamatsu (hex 107,59) and Kochi (hex 106,60) has been corrected.
A phantom river has been removed from the hexside between hexes 75,128 and hex 74,127 in Australia.
A phantom river has been removed from the hexside between hexes 211,26 and hex 210,27 in Canada.
River hexside data added for the river hexside between hexes 90,114 and 89,113 in Dutch New Guinea.
Mildura (hex 80,164) is now connected by railway to hex 79,165.
Canberra (hex 87,169) is now connected by railway to hex 88,168.
The map data for the secondary road leading west from Kendari has been added in hex 70,106 to match the map art.
Phantom river hexsides removed from the E and SE sides of hex 62,55 (near Luangprabang).
A number of Ocean hexes in the Gulf of Carpentaria have been changed from Deep Ocean to Shallow Ocean to match the map art.
The Ocean hexes 50,54 and 51,54 have been changed to Shallow Ocean to match the map art.
Missing map data for secondary roads added to hex 90,5.
The stub of a minor railway line in hex 57,36, going NE, has been removed.
The stub of a railway line in Dacca (hex 54,38) has been removed.
The hexside between hexes 82,75 and 83,74 changed from Land to Ocean+Land to match the map art.
Missing road and railway data added to the hex containing Bellingham in the U.S.A (hex 210,50).
Changed terrain in hex 75,123 (a hex on Bathurst Island) to Jungle.
Changed hex 80,129 to Jungle.
Changed hex 90,150 to Clear.
Added a Secondary road ‘mesh’ (for cultivated hex) to hexes 89,150 and 90,150.
Added a Secondary road ‘mesh’ (for cultivated hex) to hex 92,146.
Added a Secondary road ‘mesh’ (for cultivated hex) to hex 88,145.
Changed hex 63,127, 63,128, 65,128 and 64,129 to Desert.
Added major railway between hexes 52,37 (Calcutta), 52,38 (Diamond Harbour).
Added a Secondary road ‘mesh’ (for cultivated hex) to hexes 52,38 (Diamond Harbour), 53,38, 54,37 and 55,37.
Added a Secondary road ‘mesh’ (for cultivated hex) to hexes 48,37 (Cuttack) and 49,37.
Removed the extraneous stub of Secondary Road from hex 45,31 (Raipur).
Changed hex 48,34 (Sambalpur) to Jungle.
Removed the extraneous minor railway stubs from hexes 56,31, 57,32 and 65,38 (Ledo).
Changed hex 45,83 to Jungle+Rough.
Changed hex 47,85 to Jungle.
Changed hex 45,86 to Jungle+Rough.
Changed hex 44,87 to Jungle.
Changed hex 52,78 (Bukit Besi) to Jungle.
Changed hex 66,112 to Jungle+Rough.
Changed hex 72,114 (Wetar) to Jungle.
Changed hex 82,117 (Taberfane) to Jungle.
Changed hex 83,113 to Jungle.
Changed hex 82,106 (Waigeo) to Jungle+Rough.
Changed hex 78,83 to Jungle.
Changed hex 80,85 to Jungle.
Changed hex 61,92 to Jungle+Rough.
Changed hexes 57,93 and 59,94 to Jungle+Rough.
Changed hex 122,39 to Forest.
Changed hexes 102,32 and 103,32 to Rough.
Changed hex 125,44 to Forest+Rough.
Changed hex 148,44 (Bering Island) to Rough.
Changed hex 149,45 (Medny Island) to Rough.
Changed hex 212,54 to Forest.
Changed hex 119,188 to Forest.
Changed hex 87,113 to Jungle.
Changed hex 85,111 to Jungle.
Changed hexes 82,113, 86,115, 87,115, 88,116, 89,116, 90,116, 89,117, 90,117, 91,118 and 91,119 from Mountain to Mountain (Tropical).
Changed hexes 69,130, 55,132, 55,133, 56,134, 57,134, and 57,137 from Rough to Desert+Rough.
Changed hexes 182,108 and 182,109 (Lahaina) to Jungle+Rough.
Changed hexes 183,110, 182,111, 183,111 and 183,112 (Hilo) to Jungle+Rough.
Changed the road section linking hex 78,47 to hex 81,46 from Main to Secondary road.
Added a missing section of Secondary road in hex 78,45.
Changed hex 77,41 to Rough.
The map art and data for a minor railway stub in hex 56,31, going NE, have been removed.
The stub of a major railway line in hex 56,36, going SE, has been removed.
Changed terrain in hex 109,132 (Treasury Islands) to Jungle+Rough.
The map art and data for minor railway stubs in hex 61,59 (Udon Thani) have been removed.
Removed the map art and data for minor rail stubs in hexes 68,53 and 70,56 in Vietnam.
Removed rail stubs in hexes 68,50, 74,51, 82,52, 81,53, 83,51, 84,51, 89,52, 90,56, 92,45, 94,45, 85,41, 85,42, 88,44, 100,44 in China.
Removed rail stub in hex 108,46 in Korea.
Removed rail stub in hex 112,45 (Voroshilov) in the Soviet Union.
Removed the data and map art for a rail stub in hex 109,25 in the Soviet Union.
Removed the data and map art for a rail stub in hex 105,22 in the Soviet Union.
Removed the map art and data for rail stubs in hexes 84,65 (Takao) and 87,63 (Taihoku) in Formosa.
Removed the map art and data for a rail stub in hex 40,17 in India.
Fixed the map data so that the minor railway in Jacobabad (hex 47,6) and hexes 46,6 and 47,7 matches the map art.
Removed the data and map art for a rail stub in hex 56,62 (Bangkok) going west.
Removed the data and map art for a rail stub in hex 54,51 in Burma.
Changed terrain in hexes 48,38, 49,38, and 50,38 to Swamp.
Removed railway stub in hex 79,75.
Removed railway stub in hex 67,87.
Removed railway stub in hex 79,170.
Removed railway stub in hex 91,155.
To make full use of the added locations on this map, the following bases should be added to extended map scenarios (assuming a 1941 start):
Thanks to the following Matrix Games forum members for pointing out some of these fixes/changes:
Kull
DesertWolf101
Dutch_slith
GetAssista
Wirraway_Ace
HansBolter
See the Map_Install_Readme.txt file included in the zip file for instructions for installing this map update.
(TO BE ADDED)