There were limited campaigns in the game that unlock units, and these campaigns took place on various planets including Dandoran, Er'Kit, Hoth, Tatooine, Takodana, and Yavin 4. If you join a squad of players you will be in squad wars where you are on Sullust.

A "hackathon" was held in mid-October 2014 in which developers of the game brainstormed ideas for new features. The best-in-show feature was "faction flipping," which would allow players to create a secondary account through which they could play for the side they had not chosen previously, either the Empire or the Rebellion, without having to restart the game, retaining all progress on the current account. The people's-choice winner was traps, such as a sarlacc pit that would swallow troops that came too close.[12]


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Looking specifically at all the Clone commanders, these guys not only sported some of the coolest armor designs but endured the worst of the Clone Wars, fighting in countless battles and losing hundreds of soldiers.

Updated on June 30th, 2021 by Rhys McGinley: Undoubtedly, one of the biggest achievements of The Clone Wars, and one of the best things to come out of any Star Wars TV show is the development of the coolest clone troopers. Going from nameless, single-faced, non-unique soldiers to characters with emotions, opinions, and character arcs, the clones are fantastic, and there are many brilliant commanders shown throughout the series. From those who simply look totally badass to those that have a significant role in different arcs and episodes, there are a couple of dozen great clone commanders who fight alongside Jedi Generals, clone Captains, and shinies in the fight against the Separatists.

Serving under Mace Windu, Commander Ponds specialized in military reconnaissance and even arranged the special commando units at the Battle of Geonosis. In fact, Ponds made his big-screen debut in Attack of the Clones at the battle of Geonosis. Though unidentified at the time, Ponds was the trooper with a hue of yellow on his armor to indicate his status as a commander.

The green-colored Commander Gree was the clone commander assigned to the legend Grandmaster Yoda, who foolishly attempted to kill him during Order 66. Gree was all about loyalty and honorably turned down a tempting offer from Nute Gunray's bribe without hesitancy.

Like commander Gree, Fox was loyal to the bone and had Ahsoka Tano arrested as a suspect in the murder of Letta Turrmond. His sense of duty continued on after Order 66, serving Lord Vader as a Shock Trooper whose street patrols instilled fear into citizens.

Clone Trooper CT-1138 is a nod to George Lucas's THX-1138, a number that makes an appearance in numerous Star Wars movies like A New Hope. Unlike most other commanders, Bacara was known for his aggressive battle tactics and malice.

Talk about a friendship like no other, Commander Bly and Aayla Secura were a dynamic duo during the Clone Wars. The two embarked and emerged successful in their campaigns on Felucia. Prior to this, Bly was an ARC trooper and was one of the first to be made a commander.

The first Clone commander seen in the Star Wars: The Clone Wars series, Thire worked closely with Master Yoda on an escort mission. Like Commander Fox, Thire's mind revolved around loyalty as he became a Shock Trooper after the fall of the Republic.

This move proved ingenious and successful as the campaigns on Saleucami ended shortly after. However, his cold personality made him an unpopular commander in the Republic but a reliable soldier for the likes of Palpatine.

Boasting without a doubt the most stylish armor, Commander Wolffe was one of the most intelligent clone commanders in the Republic's army. A mind for strategy, Wolffe's mind was like a never-ending game of chess as he was always one step ahead of his enemy.

Cody was one to see it through till the end, making an appearance at almost every major battle in the Clone Wars. His ability to adapt to any situation made him one of the most capable commanders in the army, hence Obi-Wan-Kenobi's close relationship with him.

Yes, you can choose between the Rebels and Imperials within the first minute or two of the game, but if there's a reasonable way to ever experience what it's like for the other side, I haven't figured it out yet. It would be cool if you could have two camps running simultaneously, but so far as I can tell, most players will only experience one side or the other, and would be forced to erase their base and start over if they wanted to give the other faction a try. And for a game that takes weeks, months or even years to cultivate a base, deleting all your progress is not very appealing. For all intents and purposes, there is only one faction for players, whichever one they choose at the beginning.

Star Wars: Commander is the first major "Star Wars" game from Disney post-Lucasfilm, and is the first game to follow the new "="" canon"="" shortcode="link" asset-type="article" uuid="888e4e3e-8533-11e3-bc97-14feb5ca9861" slug="who-decides-star-wars-canon-meet-the-story-group" link-text="" section="news" title="Who decides 'Star Wars' canon? Meet the Story Group" edition="us" data-key="link_bulk_key" api="{"id":"888e4e3e-8533-11e3-bc97-14feb5ca9861","slug":"who-decides-star-wars-canon-meet-the-story-group","contentType":null,"edition":"us","topic":{"slug":"culture"},"metaData":{"typeTitle":null,"hubTopicPathString":"Culture","reviewType":null},"section":"news"}"> . In the game, players are forced to choose to align their base with either the Rebel Alliance or the Galactic Empire, and spend their time fighting in missions for their chosen party.

Clone Commanders were an advanced breed of Clone Trooper that specialized in commanding clone regiments and battalions in the Grand Army of the Republic. These commanders usually served as the second-in-command to Jedi Generals in battle.

Clone battalion commanders led battalions of clone troopers while supported by majors. This role could also be filled by Jedi Commanders or, often times, battalion commanders worked in tandem with Jedi commanders or generals.

The highest possible rank of a clone trooper, Clone marshal commanders received even further advanced training than their standard counterparts and often led corps with High Jedi Generals. Commander Cody was one such Marshal Commander who commanded the 7th Sky Corps.

Normally, clone commanders wore standard clone trooper armor with yellow markings on their gloves and boots. However, this was seldom seen for most of the war, as color more frequently signified unit affiliation, not rank. Most clone commanders had a certain distinction from the regular clones, and would often customize their armor to show their high ranking status. At first, the commanders were distinguished by colored markings on their armor. Add-ons such as kamas and pauldrons became more prominent along with personalized markings and equipment such as DC-17 pistols, grenades, and ammo belts.

For starters, begin your journey in Koboh. This is where you'll find the Commander Material. Head to the Hangar Rafters Meditation Point in the Viscid Bog, and once you arrive, turn to the left to see a blue-ish forcefield.

I've started to play Star Wars: Commander on my phone (Samsung Galaxy A5 2017) but I literally can't do anything without "Connection Error - Status 0 (then telling me to check my Internet connection)". My Internet connection is perfectly fine - I'd even move closer to the WiFi router to get a better connection but it made no difference.

With both sides complete we are now ready to start shaping the front viewport and the rest of the helmet face. The complex angles of the front are built using a series of overlapping wedge plates combined with a collection of sloped parts attached to the front of the core using a row of classic LEGO hinges.

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The helmet for Captain Rex starts out in much the same way, except that the core is built in two parts and attached after. The front of the helmet includes a decorative detail made from blue wedge plates and slopes that according to the booklet is a Mandalorian ornament.

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Next, we add a few details to the faceplate, starting with the top viewport, and ending with the angled sides of the faceplate as well as the grilled mouth vent much like the one on the stormtrooper helmet.

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Large-scale battles may get bogged down in the endless rolls of minion groups fighting each-other. Mass combat rules may be used to set up a narrative progression of two forces fighting each-other, with the difficulty/ability dice determined by the relative strengths of the armies (upgraded by the commander's Leadership skill). [find on page 70]

Star Wars: Battlefront Commander is a mod that is based around the game star wars battlefront and Star Wars Battlefront 3 ( Free Radical version)

Disclaimer: This mod is in no way affiliated with Lucasarts or the former free Radical staff now Crytek UK

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