Weed Firm 2: Back to College by Manitoba Games.The sequel to the now-legendary weed growing adventure, Weed Firm: RePlanted, featuring the next level in simulations for selling pot.In this plant game you will:- Cultivate your weed farm empire with multiple strains of marijuana, including the well-known White Widow and Purple Haze, as well as the amazingly powerful and extremely beautiful Alien Weed- Market your pot to a range of eccentric clientele such as Jane the exotic dancer, Luni & Durte the rap duo, Sandy & Mandy the Cheerleaders, Ian the DJ, Rasta Bob, and many more- Grow your plantation and customize your shop with a series of items that will help kick up your buzz as well as keep you safe from cannabis seeking intruders- Break into a new line of grass business & expand your shop by growing magic mushrooms; including varieties such as Mexican, Ecuadorian, Alien, and Intergalactic- Open up a portal to another galaxy and sell your finest mushrooms to extraterrestrial alien visitors- Defend your stash of 'shrooms and mary jane from the local Gangbangers and find creative ways of shaking off corrupt cops and federal agents who are ready to bust up your pot growing shop.In this follow-up to Weed Firm: RePlanted, the popular role-playing weed growing and dealing adventure, expelled botany student Ted Growing heads back to his Alma Mater. This time he's not there to hit the books, but rather to hide out from the cops who are hot on his trail. Ted sets up his grass grow-op in an abandoned gym and gets down to doing what he does best: cultivating and selling cannabis. You get to be Ted as he expands his weed farm to new locations; planting new varieties of bud and magic mushrooms. Feel your pulse rising as Ted tries to keep his buzz up while growing his pot farm empire and selling to an ever-increasing client base that demands R-E-S-P-E-C-T.Jah be with you! PeaceTwitter: : : :

In this follow-up to Weed Firm: RePlanted, the popular role-playing weed growing and dealing adventure, expelled botany student Ted Growing heads back to his Alma Mater. This time he's not there to hit the books, but rather to hide out from the cops who are hot on his trail. Ted sets up his grass grow-op in an abandoned gym and gets down to doing what he does best: cultivating and selling cannabis. You get to be Ted as he expands his weed farm to new locations; planting new varieties of bud and magic mushrooms. Feel your pulse rising as Ted tries to keep his buzz up while growing his pot farm empire and selling to an ever-increasing client base that demands R-E-S-P-E-C-T.


Weed Firm 2 Back To College Download


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So I was playing during class and my teacher walked by and he said "oh hey isn't that the game with weed?" I said yeah thinking I was going to get in trouble but then again I'm in a college class so he's like "yeah dude I'm at level 50 right now" he showed me then sent me to the deans office for playing the game. Thinking I was going to get in trouble I delete the game on the way to the deans office and I get there and wait for him. He walks in sits down and pulls out his phone... I hear the song from the game and knocking on the door and he looks at me with a smile and goes "aye man I just sold 5 weed for 700 dollars" then looks at what I got sent into him for and gets a big smile and asks to see my grows I told him I deleted it and he told me go back to class. So the main point of the story is don't go to college or else the walls will start melting and the floors will disappear. Stay growing my dudeds??

I've played the first game and it was pretty good, when I found this game I was really happy. I got to level 17 on my account and found that I didn't have shrooms like my friends and I thought it was a glitch(I was connected to Facebook) so I reinstalled it, logged into my account, and found that I had to restart all of my progress and I still didn't have shrooms. I would much rather have shrooms than alien weed although alien weed is good and a good way to make money. I can't wait for extract. And I also wanna note that I restored my purchases from my first saved file and all I got back was a safe, I bought the backyard and a couple of other things. The game is so good I'm still playing it even though I had to restart. Thanks and keep up with the great updates

Issues with this app can be reported to the developer by emailing weedfirm@koolbros.com. Users must be 17 years old or older to download the app which is verified by the app store before the content begins downloading, however users only need to click ok to signify they are of age to be using the game.

Want more ways to perk up your business and attract more customers? A lot of these ways involve customizing your room. Feel free to experiment with different ways to customize your room, as doing it the right way could really help your business grow. But you should, again, be conscious of the respect meter. To this end, grow enough weed before you customize, as more frequent customer visits means your supply may run out much faster than it usually does. One neat trick to pull off is to sign out of the game while you let your weed grow, then sign back in to collect it; that way, you can take a break from the customers when business is getting to be a little too good for comfort.

I have two questions first one are sub-irrigated pots shatterproof and question 2 are they worth getting cause im on fairly regularly so I feel like it would be a waste of all my money since I have to work on getting all those weeds out of the backyard

I came out at the end of my freshman year in good spirits and in fairly good condition, and began to look about me for some way of making money during the summer. In most occupations, except farming, fewer hands were needed in summer than in winter. Farmhands were paid only twenty dollars a month then, and the work was heavy for a boy of slight build who had never been overly well nourished. Besides, to get worked down during the summer, and come back to college in the fall thin and tired, a I had been when I entered the Valparaiso High School, seemed bad economy. My desire to find a new kind of work plunged me into a series of adventures and experiences that were all wholly unexpected and unforeseen; one thing simply lead to another.

In town we saw two men selling lamp-wicks and pins and cheap hosiery and handker-ROBERT MATHER was a firm, cool-headed boy who always seemed to know exactly where he was going and what he was going to do. He struck one at once as mature and resourceful, and thoroughly master of himself View Image of Page 99 I WELL REMEMBER ALBERT BRADY as he looked when he first came to Knox, in my sophomore year. He was a slim youth, with dark eyes and a thoughtful, candid expression. Our friendship was one that was to last, and to be of great importance to both of us. Albert later assisted Mr. Phillips and me in founding MCCLURE'S MAGAZINE, and became its Advertising Manager. He was associated with me in that capacity until his death in 1900chiefs on the street. We bought a dollar's worth of their stock, and went about selling it from house to house until we had sold it for two dollars. Then we went back to the men and bought two dollars' worth of notions. This time they gave us the address of a firm in Chicago that made a business of supplying peddlers. We ordered five dollars' worth of goods to be sent us C. O. D., paid for them, and sold them.

After we got tired of Minneapolis and St. Paul, Albert and I moved on to Brainerd and Duluth. In these places the authorities demanded a license sufficiently large to prevent any possibility of making a profit. Our chief problem, therefore, was to evade this license. In Duluth we rented a vacant lot for fifty cents, set up our dry-goods box, and began to sell goods. A policeman came along and asked to see our license; but we explained to him that we were selling goods on our own rented property, and if were subject to taxation we were ready to pay it at the end of the year. He took us before the city authorities; but they found our position unassailable and did not interfere with us further. A few days later we went on to Cleveland by steamer, and from there worked our way westward again to Michigan City, Chicago, Davenport, and Galesburg."AS MY freshman vacation approached, it occurred to me that it would be a good thing to travel about the country and sell Mr. Bangs' coffee-pot. But, on the whole, it did not go very well. This was disappointing, as I had expected to make a great deal of money" View Image of Page 106 When we got back to college, we had traveled upward of three thousand miles, had made a little money, and were better friends than ever. Then we began upon our senior work at Knox. 006ab0faaa

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