Ideation of the Project
Created Github Repository
Created Project Website
Concept Art for Environmental Props, Playable Character, Enemy
Environment Concept Art
Enemy Concept Art
Player Concept Art
Props Concept Art
Tech:
Added Player ability to shoot projectile on mouse click
Art:
Created Greybox environment
Tech:
Made the camera view isometric
Made the mouse visible to the player
Fixed a bug where player was not climbing the stairs
Player can fire where the mouse points
Simple AI enemy added which follows the player
Art:
Added details (wires, columns) to environment
Added floor around factory
Added Corner to enemy spawn hallways
Tech:
Added Enemy Spawner
Added Parameterized Enemy Health
Added Projectile Damage
Added Player Heath and Energy in the backend (Non Functional)
Added Aiming Feature for Player (Right Click)
Improved shooting for player
Projectile will now shoot in air and stay in air
Art:
Improved Lighting
Started working on textures and animations
Tech:
Added UI: energy meter, blood meter, timer, and score
Both meters drain slowly over time. Blood meter drains faster when in sun spot, and energy meter drains faster when shooting. Energy meter increases when in sun spot, blood meter increases when killing enemies.Â
Art:
Textured most of the props
Added player character model + enemy character model
Added animations for player character: idle, running, jumping, shooting
Adjusted enemy spawn location
Increased size of enemy spawn hallways
Added flinch animation to enemies when they are hurt
Added enemy melee animation
Added particles to all projectiles, environment, and when enemies die
Added placeholder sound effects
Removed ability to jump, player can now press space to shield. shield drains energy over time
Textured the rest of the environment props
added main menu
Added high score tracker and blood+energy meter overlays to UI
Added lights to help with aiming
Added textures to player, ghost, and zombie
Added strafing and walking backwards animations for player
Implemented death animations for zombie, ghost
Added button prop to the level: sun spots shrink over time, and the player can make them grow again by stepping on the button
Added ability to sprint by holding shift and to pause the game by pressing P
Improved main menu, added game over screen and credits
Added many more sound effects + added music