Physical models of interaction (e.g., water pouring) as material for more poetic interactions; collectively-playable instruments (shared control of granular synthesis); relational physical models (exciter and resonator); event detection and emergent coordination (telematic clapping, splashing).
Session 1: Tracking changes over time; mapping at multiple time-scales; state recognition.
In class exercise: mapping state recognition to sound.
Session 2: Accumulation and integration. Improved event detection.
In class exercise: mapping continuous group input (rather than discrete events) to sound.
Session 1: Lab session for Unit 3 Project.
Session 2: Unit 3 Project Presentations
In-class Presentation of Projects / Portfolios