WARWREST
WARWREST is a retro-style 2D wrestling combat game focused on raw power, identity, and control of the ring.
Every wrestler in WARWREST is built from the ground up:
Unique body proportions and silhouettes
Distinct movement weight and animations
Individual fighting styles and personalities
There are no simple recolors or palette swaps.
Each fighter feels different to play — and different to fight.
The ring is not a stage.
It is a battlefield.
In the underground world of illegal professional wrestling, one event stands above all others:
THE WARWREST TOURNAMENT
There are no rules designed for safety.
There are no scripted outcomes.
Only one goal exists:
Win. Survive. Dominate.
Wrestlers from around the world enter the ring driven by honor, revenge, survival, or obsession.
Style: Lucha / High-Speed
Origin: Mexico
A masked warrior born in underground lucha rings.
DRAGON fights with speed and aerial instinct, striking before opponents can react.
His mask is not a costume.
It is his name, his history, and his promise.
Style: Power Wrestler
Origin: United States
A former heavyweight champion cast out for excessive brutality.
TITAN believes the ring belongs to the strongest, not the most popular.
Every blow is meant to break resistance — not entertain.
Style: Technical / Psychological
Origin: Unknown
No records. No past. No future.
PHANTOM appears only when the tournament begins.
Facing him feels like fighting something that should not exist.
Style: Heavyweight / Pressure
Origin: Eastern Europe
BULLDOZER advances without hesitation.
Pain, impact, and exhaustion mean nothing to him.
Opponents do not lose because they are weaker —
they lose because they cannot stop him.
Style: Armored / Discipline
Origin: Japan
Trained under an ancient combat doctrine blending wrestling and martial tradition.
SAMURAI treats every match as a test of honor.
Victory without respect is defeat.
Style: Agile / Counter Fighter
Origin: Brazil
Fast, precise, and merciless.
VIPER waits for mistakes and punishes them instantly.
In WARWREST, hesitation is fatal.
Style: Super Heavy / Endurance
Origin: Northern Mountains
A silent giant whose strength seems unnatural.
GOLEM does not chase victory — he outlasts resistance.
The ring bends before he does.
Style: Momentum / Flash
Origin: Unknown
A rising phenomenon with explosive movement and overwhelming presence.
NOVA fights as if every match is his last.
Whether he seeks glory or escape remains unknown.
WARWREST is about identity under pressure.
When the crowd is gone and the ring is silent,
only one question remains:
Who are you when the war is real?