Contact Us
Contact us
Contact us
If you have general technical questions regarding the challenge, please contact us on the support forum.
FAQ
FAQ
What coordinate system does the "transform_train.json" use to represent camera location and their relative transformation?
What coordinate system does the "transform_train.json" use to represent camera location and their relative transformation?
We use the OpenGL/Blender (and original NeRF) coordinate convention for cameras. +X is right, +Y is up, and +Z is pointing back and away from the camera. -Z is the look-at direction. Please refer to this post for more information.
What is the setting value of near/far for that you used?
What is the setting value of near/far for that you used?
Please refer to this post
Could you share more information about how you train the TensoRF baseline?
Could you share more information about how you train the TensoRF baseline?
Please refer to this post