IT’S AN IDEA (Inclusion, Diversity, Equity and Accessibility)
IT’S AN IDEA (Inclusion, Diversity, Equity and Accessibility)
Learning to Foster Authentic Inclusion for Accessibility Through VR Simulations
VR can't truly put you in someone else's shoes.
But it can invite you into a conversation- one where empathy, understanding and growth take centre stage.
It's An IDEA empowers students and faculty across Ontario to engage in real conversations with four post-secondary students from diverse backgrounds, each sharing personal life stories and challenges rooted in their lived experience as disabled persons.
Through this immersive experience learners will:
Have a deeper understanding of accessibility, authentic inclusion, equity, Universal Design, accessible education standards, and AODA requirements.
Connect authentically with different perspectives
Learn in a safe, judgement-free space
Practice allyship and support in scenarios that build both empathy and awareness
This digital content project has sector-wide relevance in its ability to help post-secondary institutions build accessibility into programs of study and training and will be available across the province through eCampus.
To create extended reality (XR) simulations to help learners identify ableism and disablism in living, learning, and working environments
To assess learners’ understanding of concepts relating to visible and invisible disability, accessibility, authentic inclusion, equity, Universal Design, accessible education standards, and AODA requirements through application to real-life situations based on lived experiences of persons with disabilities.
To utilize simulations to discuss and develop anti-ableist strategies that foster authentic inclusion and accessibility.
To provide immersive experiences using this experiential approach to enable students to experiment with different learning strategies that do not rely on passive listening or reading.
To evaluate the impact of this instructional intervention on students’ perceptions of changes in their knowledge, attitude and skills and potential for impact on their future behaviour
Learn more about the use of person first and identity first language when communicating about people with disabilities.
We use a mix of both identity-first language (e.g. disabled student) and person-first language (student with a disability). Individuals will have their own preferences when it comes to identity-first and person-first language. Similarly, some people may not identify with the language of disability or feel that it applies to them. Mirroring the language individuals use to describe themselves and asking about their preferences is generally best. (Source: https://accessibilityhub.niagaracollege.ca/)
Brock-Niagara Centre of Excellence in Inclusive and Adaptive Physical Activity (CAPA) and Advisory Committee Members
The purpose of the C.A.P.A. is to promote and enhance awareness and development of inclusive and adaptive physical activity programming and to engage in research, scholarly activity and knowledge translation about inclusive and adaptive physical activity and its associated socio-cultural affordances and constraints.
This project is made possible with funding by the Government of Ontario and through eCampusOntario’s support of the Virtual Learning Strategy. To learn more about the Virtual Learning Strategy visit: https://vls.ecampusontario.ca.
We wish to express our thanks to eCampus Ontario and the
Government of Ontario for their funding support