Imagine having a job where placing spotlights and other directional lights is something you do alot - and then imagine you are designing a tradeshow stand with a rig and 50 spotligts attached to that rig. The spotlights are imported as blocks - which is good - but now you have to manually insert 50 vray ies spotligts. This is time consuming and the solution seems so simple yet it is not possible.

@Jacob_Thuesen @Nikolay

How about exporting the tradeshow lighting fixtures geometry along with the associated lights as a .vrayscene and then embedding the ,vrayscene into a block. I have tested the .vrayscene ability to save lighting information and it should work.


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At the bottom of Common tab,in "Assign Renderer", change Vray to scanline then switch back to vray.Now, don't change any vray settings (leave the settings default) & just press render and tell me if vray is rendering fine.Incase vray renders the image very dark,then use IR and light cache at their default settings.

Hello everyone.

I am a beginner learning Vray 5 on Rhino 7, and at the moment i am hitting this wall with the Vray scatter tool.

I have this trimmed surface obtained from the "patch" command as my green landscape, and after following the process of:

1- creating a scatter geometry in the vray asset editor

2- applying this to the trimmed surface

3- adding 3d geometries of grass-like and flowers as guests

I get nothing. No bounding boxes previews and nothing after being rendered.

I don't know if the problem might be the trimmed surface.

I tried the scatter tool on a basic flat surface and it actually worked, but i need to understand how to apply it to more natural landscape like surfaces.

i dont know if this happens on all 3d max. But if you want to see what you are doing on the MaxScript Listener, just click to create some vray object like a vray plane or camera or anything else but do not create the object

We need you!

Ā This site wouldn't be such a great vray material resource without the help of our community! People from around the world put there knowledge and love into their materials and uploaded them to our site to help and inspire others.

If you want to contribute to this site too just follow these simple steps:Ā  Download our Sample scene for Vray and 3DSMax here

Ā vray-material.de sample sceneĀ  Load the scene and apply your material to the sample object. Adjust the material if necessary (for lighting and stuff) Render the image with the preset settings. Save your render with a suitable name that represents your material (e.g. dark grey concrete, fine red leather, brushed steel) Save your material as a single library, give it the same nameĀ  OR save the max file using the same name Send everything including all texture files, the sample render image and either the max-file or the .mat library file to this email address: support@vray-materials.deĀ  0852c4b9a8

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