Voice Controlled Flappy Bird


By Winston Lee

Overview: For this project, I will be using the STM32L476G Discovery board to interface with a 16 x 16 LED display matrix and a sound sensor to create a Flappy Bird styled game. The bird will be represented by a 3x3 pixel block on the display matrix and the pipes will be a 2 pixel wide column moving towards the bird. Instead of tapping in order to have the bird fly, the player will “hum” into the sound sensor. The bird will fly upwards proportional to the volume of the player’s input. I would also like to program an option for the player to select a more difficult mode, where the velocity of the pipes toward the bird will increase as the game progresses.