platformer action roguelike. survive as long as you can killing an endless horde of enemies that grow in strength the longer you live.
changelog
11/11/24, 2
nerfed enemy move speed (4000 --> 3500)
enemies will now gain speed over time (+300*enemy level)
can now define the enemy starting level in the main menu
11/11/24, 1
added a UI element that tracks item pickups