🔹Weekly 1 Live Class + 3 Recorded Lessons
Course Duration: 45 days.
Total Hours: 24.
Total Class: 15
🔹Access to Private Group for Support
🔹All Classes in Bengali
💰 Fee: 4k
By the end of this course, students will be able to:
Proficient 3D Modeling in SketchUp
Application of Interior Design Principles
Photorealistic Rendering with V-Ray
End-to-End Design Project Execution
Portfolio-Ready Project Development
SketchUp Pro 2025
V-Ray 6 for SketchUp
Photoshop 2025
Adobe PDF (for documentation and output sharing)
Mid-course Assignment (10%)
Final Project Submission (40%)
Participation & Attendance (10%)
Final Assessment & Portfolio Evaluation (40%)
Students who successfully complete the course with minimum 70% attendance and acceptable project quality will receive a Certificate of Completion.
Comprehensive Training Module
Module 1: Foundations of 3D Modeling in SketchUp
Class 1: Getting Started with SketchUp
Objective: To set up the SketchUp environment and master fundamental navigation and drawing tools.
Topics Covered:
Software installation and initial setup.
Understanding and configuring unit templates (architectural, engineering, and metric).
Efficient Mouse Navigation: Orbit, Pan, and Zoom for complete 3D control.
Workspace Customization: Setting up and arranging toolbars for a productive workflow.
Core Drawing Tools: Line (L), Rectangle (Rec), Circle (C), Arc, Pie, and Polygons (Pl).
Core Modification Tools: Push/Pull, Move, Rotate, Scale, Offset, and the Follow Me tool.
Class 2: Building Your First Interior Space
Objective: To apply foundational skills to construct a basic architectural layout.
Topics Covered:
Translating a 2D plan into a 3D model.
Creating a multi-room layout (e.g., Bedroom, Kitchen, Drawing Room).
Techniques for creating precise openings for doors and windows.
Best practices for saving, versioning, and organizing project files.
Class 3: Advanced Modeling & Detailing
Objective: To create complex custom objects and add realistic details to the model.
Topics Covered:
Advanced applications of the Follow Me tool for creating moldings, cornices, and custom profiles.
Introduction to Solid Tools (Union, Subtract, Intersect) for complex object creation.
Using Sandbox Tools for organic shapes like curtains or custom furniture.
Modeling standard doors and windows with frames and panels.
Creating basic furniture (tables, shelves, sofas) from scratch.
Applying materials and textures to surfaces.
Mastering texture placement, scaling, and rotation for realism.
Module 2: Interior Design Principles & Application (Week 2)
Class 4: The Theory of Interior Design
Objective: To understand the fundamental principles and elements that govern effective interior design.
Topics Covered:
Principles of Design: Balance, Harmony, Rhythm, Emphasis, Contrast, and Proportion.
Elements of Design: Space, Line, Form, Light, Color, Texture, and Pattern.
Ergonomics and spatial planning.
Case Study: Analyzing professional designs to identify the application of these principles.
Class 5: Kitchen Design & Modeling
Objective: To design and model a complete, functional, and aesthetically pleasing kitchen.
Topics Covered:
Common Kitchen Layouts (L-Shape, U-Shape, Galley, Island) and the Work Triangle.
Standard Kitchen Measurements for cabinetry, countertops, and appliances.
Using the Array function for repetitive elements (e.g., cabinet doors, tiles).
Leveraging the 3D Warehouse to source high-quality models efficiently.
Cabinet Detailing: Modeling handles, hinges, and interior shelving.
Scaling and arranging all components to complete a kitchen scene.
Class 6: Bedroom Design & Atmosphere
Objective: To design a bedroom that reflects a specific mood and style through thoughtful organization.
Topics Covered:
Core components of a bedroom: layout, storage, and lighting zones.
Creating atmosphere through Functions, Mood, and Style (e.g., Minimalist, Bohemian, Modern).
Achieving Balance & Harmony through furniture placement and color palettes.
Establishing Rhythm and flow within the space.
Organizing and completing a bedroom scene with all necessary elements.
Module 3: Rendering with V-Ray (Week 3)
Class 7: Scene Preparation & V-Ray Introduction
Objective: To organize the SketchUp model for rendering and set up the V-Ray environment.
Topics Covered:
Advanced Material Assignment and management.
Using Layers (Tags) to organize complex models.
Utilizing Shadow and Fog tools for in-viewport previews.
Efficient object management with Hide/Unhide.
Camera placement: Position Camera, Walk, and Look Around tools.
Understanding the Default Tray functions (Outliner, Styles).
V-Ray installation and integration with SketchUp.
Camera perspective tricks for compelling compositions.
Class 8: Multi-Room Project Workshop
Objective: To apply modeling and design skills to a variety of room types.
Topics Covered:
Guided project development for an Office Room, Drawing Room, and Bathroom.
Addressing the unique functional and aesthetic requirements of each space.
Class 9: V-Ray Essentials & First Render
Objective: To understand the V-Ray interface and produce a basic render.
Topics Covered:
Creating and managing scenes for rendering.
Modeling realistic ceilings with lighting coves.
Overview of the V-Ray for SketchUp Toolbar.
Introduction to the V-Ray Asset Editor: The hub for materials, lights, and settings.
Basic Light Setup using a Dome Light for ambient illumination.
Navigating essential V-Ray Settings for a test render.
Module 4: Advanced Rendering & Post-Production (Week 4)
Class 10: The Art of Architectural Lighting
Objective: To master different V-Ray light types to create realistic and atmospheric lighting.
Topics Covered:
Concepts of Architectural Lighting: Ambient, Task, and Accent lighting.
Creating a Night Light Setup.
Practical uses of Rectangular Light (for windows/softboxes), Omni Light (for bulbs), Sphere Light, and Spot Light.
Controlling light Intensity, Color, and other modifications.
Class 11: Realistic Materials & Final Rendering
Objective: To create photorealistic materials and execute a high-quality final render.
Topics Covered:
Mirror Setup and creating other reflective surfaces (glass, polished metal).
Editing Material Properties: Reflection, Refraction, Bump, and Displacement for texture and depth.
Fine-tuning render settings for quality vs. speed.
The final Render process.
Class 12: Advanced Rendering Projects
Objective: To produce a series of portfolio-quality day and night renders.
Topics Covered:
Project-based workflow for rendering a Bathroom, Bedroom, Office Room, and a small Restaurant/Café scene.
Troubleshooting common rendering issues.
Hands-On Exercise: Students will work on rendering one of the provided project scenes in both day and night lighting.
Expected Outcome: Students will have multiple high-quality renders demonstrating their lighting and material skills.
Module 5: Final Touches & Project Submission (Week 5)
Class 13: Project Review and Professional Feedback
Objective: To receive constructive criticism and assess student progress.
Topics Covered:
Peer and instructor review of student projects.
Individualized assessment of strengths and areas for improvement.
Q&A session to address challenges and refine techniques.
Class 14: Creating Professional 3D Floor Plans
Objective: To create visually engaging 3D floor plans for client presentations.
Topics Covered:
Setting up camera views for top-down and axonometric plans.
Styling the model for a clean, graphical presentation.
Exporting 3D floor plans for use in portfolios or presentations.
Class 15: Post-Production in Photoshop
Objective: To enhance raw renders in Photoshop to achieve a polished, commercial look.
Topics Covered:
Best practices for Layout & Organization using layers and masks.
Applying basic adjustments: Levels, Curves, Color Balance, and Brightness/Contrast.
Grouping & Organizing Layers for a non-destructive workflow.
Adding effects like lens flare, depth of field, and compositing people or objects.
Class 16: Final Assignment Submission & Course Wrap-Up
Objective: To showcase the culmination of skills learned throughout the course.
Topics Covered:
Submission and brief presentation of the final, comprehensive interior design project.
Final review and feedback from the instructor.
Course recap and discussion of next steps for continued learning.
Awarding of course completion certificates.