About Me
 About Me
I am currently a Materials Physics student at UPE (Universidade de Pernambuco). I have 3 years of experience in Roblox game development, working both on commissions and on my own studio projects.
Over the course of my development experience, I have worked on a variety of game genres, with the main ones including Tower Defense, Obbys, RTS, Roleplay (RP), Battlegrounds, and several others.
At the moment, I am focusing exclusively on commission-based work, where I develop game systems and features tailored to client needs. My compensation is based on the complexity and scope of each system I build, ensuring fair value for the amount of work required.