Personal Information

Academic Degrees

  • (1994-1999) PhD (DPhil) in Mathematics from the University the Oxford, United Kingdom
  • (1988-1992) First Degree in Mathematics (Licenciatura en Matemáticas) from Facultad de Ciencias (UNAM), México City, México.

Work Experience

  • (2012-2014) Researcher at Department of Applied Mathematics, Universidad Autónoma Metropolitana, Mexico D.F, Mexico.
  • (2009-2012) Researcher at Centro at Centro de Investigación de Matematicas (CIMAT), Guanajuato, Mexico.
  • (2005-2008) Software Engineer at Fugro-Jason, Wallingford, United Kingdom. Oil Reservoir Simulation
  • (2000-2004) Research Engineer at Canon Research Centre Europe Ltd, Bracknell, United Kingdom. Pattern Recognition and Computer Vision
  • (1999-2000) Mathematician at Mathengine PLC, Oxford Centre for Innovation, Oxford, United Kingdrom. Game Physics.

Research Topics

  • Differential Geometry and Topology
  • Mathematical Physics
  • Computational Geometry
  • Deep Learning

Computer Literacy

  • Languages: C/C++, Java, C#, Python, Julia, Javascript
  • Libraries: OpenGL, TensorFlow, three.js
  • Packages: Mathematica


Spanish (mother tongue) and English (fluent)