Texture prices are based on complexity and timeframe.
Textures come with decal files, normal maps, emmission layers, and texture on a base body texture
Asset prices are based on complexity and time frame. I am still very new to doing assets, so please understand if I cannot complete a request
Assets will include the FBX and simple texture files (texture, normals, emmission)
Base/Head edit
price is based on amount of work
can be a blendshape or straight onto asset
Please provide good references
ReUV Mapping
Base price 40, may ask for more depending on the two bases chosen. I am new to it so please be patient and understand I may not be successful the first few tries
Neck Merges
I've mainly done this for my reuv'ed furry bases, but can be done for regular bases. Price is discused as I am still new.