<!doctype html> <html lang="en"> <html> <head><script async src="https://www.googletagmanager.com/gtag/js?id=G-MENBM6GSNY"></script><script>function gtag(){dataLayer.push(arguments)}window.dataLayer=window.dataLayer||[],gtag("js",new Date),gtag("config","G-MENBM6GSNY")</script> <title>Effing Worms</title> <link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/7DatsonBack/3kh0-Assets@60f2f97b00ffe9566ee06c82ecaf67255931118b/Run%202/waflash/waflash-style.css" type="text/css"> <script> var gameConfig = { swfUrl: "https://cdn.jsdelivr.net/gh/bubbls/UGS-file-encryption@02d331c247a0931cf1ee18a8b59e1434841c4b67/dig%20to%20china.swf" } </script> </head> <body> <div id="waflashContainer"> <canvas class="waflashCanvas" id="canvas" tabindex="1"></canvas> <div id="waflashStatus" style="display: none;">Playing...</div> <script> var ua = navigator.userAgent.toLowerCase(); if ( (navigator.appName =='Netscape' && ua.indexOf('trident') != -1) || (ua.indexOf("msie") != -1)) { var waf = document.getElementById('waflashStatus'); waf.style.display ='block'; waf.innerText ='??? ?????(IE) ??? ??? ???? ???? !\n??, ???? ?? ????? ??????.'; gtag('event', 'connect_from_ie', {'event_category': 'error', 'event_label': ua }); } </script> <script type="module" crossorigin="anonymous"> let is_mobile = /Mobi/i.test(window.navigator.userAgent); if (is_mobile) { function scrollToSubject() { try { window.scrollTo({ top: 100, left: 0, behavior: 'smooth' }); } catch (e) {} } scrollToSubject(); window.addEventListener("orientationchange", function() { setTimeout(scrollToSubject, 100); }); } else { document.getElementById('canvas').focus(); } document.getElementById('canvas').addEventListener("keydown", function(ev) { ev.preventDefault(); ev.stopPropagation(); }); document.getElementById('canvas').addEventListener("click", function() { document.getElementById('canvas').focus(); }); document.addEventListener("mousedown", (function() { const canvasElement = document.getElementById('canvas'); let focused = false; return function(ev) { if (ev.target == canvasElement) { if (!focused) { canvasElement.focus(); focused = true; } } else { if (focused) { focused = false; } } return true; } })()); import { createWaflash } from 'https://cdn.jsdelivr.net/gh/zhit73/wafedit@183cb00916e4d250ae5bc9813864f9a70cb9986b/wasm/waflash-player.min.js'; createWaflash(gameConfig.swfUrl, window.wafOptions || {}); </script> </div> <script src=""></script></body> </html>