The basic aim of the game is to build and staff your hospitals while gradually dealing with the various diseases that patients will bring in. The more efficiently your hospital is running, the more stars you will earn. The goal is to achieve 3 stars although you can move on to a new establishment when the game allows you to with the option of re-tuning at any point via the county map. The opening hours sees you building your first Hospital while being walked through the basics of the controls. Initially it seems quite a simple process, but after a few more hours the game actually starts to become very deep and intricate without it ever becoming too complex.

There are two types of currency within Two Point Hospital that you will need to be chasing to build bigger and more functional hospitals. You have dollars, which you will gain via Hospital revenue, and you have Kudosh, which you will aim to acquire by completing certain challenges issued in the game. This could be trying to cure 10 patients within an allotted time schedule or making sure you keep your patients alive. Finances are a huge part of the game, making you constantly worry about expenditures and whether your hospital is turning a profit. There are a myriad of factors that can affect your revenue which include staff salaries, cost of machinery and their maintenance, building extra treatment rooms if there is a sudden outbreak.


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The UI is simple to use and easy on the eyes, while the controls have been reworked from the ground up for use on console. While I personally believe the management sim games work better as point and click titles on a PC, I never found an issue with using the Xbox controller aside from the odd issue placing items in the particular places that I wanted.

Running your dream hospital is a challenging task, but nowhere near as impossible as it used to be back in the Theme Hospital days. The intuitive controls, interesting progression system, and charming sense of humor are more than enough to captivate you for hours.Final Verdict: 8.5Two Point Hospital is available now on PS4, Xbox One, PC and Switch.

Originally releasing in 2018 for PC before receiving an additional console release in 2020, Two Point Hospital was developed by Two Point Studios and published by Sega. An over-the-top simulation game saturated with comedy, Two Point Hospital has players oversee the creation and subsequent development of their own hospital.

Starting from virtually nothing, players have full creative control over the specifications and layout of their hospital, increasing the range of treatment facilities to make the hospital more viable for a wider scope of patients. Once players amass a comprehensive array of facilities, a large part of the gameplay concerns diagnosing patients with a variety of comedic ailments, and successfully treating them to earn money.

The running of a player's hospital also necessitates the careful hiring of a variety of staff, with different applicants possessing a range of different perks that can be mixed and matched to best suit a facility. Starting off in a more intimate and less populated area, new and more complex hospitals can be explored, providing a layer of challenge to Two Point Hospital's gameplay experience.

Jake grew up playing video games with his older brother, leading to a life-long passion for the medium. With a love for first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride for the writer. Outside of gaming, Jake has a keen interest for all things sport, TV, and movies, even managing to read a book or two here and there. Jake's media tastes are always expanding, having recently fallen in love with the Yakuza franchise, which is something that is reflected in the variety of articles that he produces for Game Rant. Writing about video games is a dream come true for Jake, and will hopefully continue to be for a long time yet.

Two Point Hospital has a series of levels with unique modifiers and challenges. Some hospitals will be specifically cold, requiring additional expenditure on heating. Some will be training hospitals, requiring you to train up staff from scratch, researching your own cures, and so on. Each level comes with a star rating of up to three for completionists who produce the most effective and efficient hospitals.

On top of the in-game progression systems, there are also career challenges that award "kudosh," a currency that can be used to purchase flavor items like better plants, decorations, and cosmetic facilities for your hospitals. Some of these have a gameplay relevance too. The Sega arcade machine, for example (awesome), can improve your patient's happiness rating. Waiting around to see a doctor can get boring, after all.

The game also has some surprisingly great writing, with sardonic announcements via the hospital's speaker system, and radio show clips inter-spliced with some genuinely laugh-out-loud commentary. The studio is made up of staff from (sadly closed) British studios Lionhead and Bullfrog, among others, and the Brit-sarcasm permeates throughout the whole game. It's as funny as it might be nostalgic for fans of Lionhead and Fable.

The only criticism I can really leverage at the game is that it can be challenging to track and trace down the exact reasons your hospital is failing, at first glance, at least. Knowing where to make those efficiency tweaks and which strategies to emphasize per level can be a bit confusing, but on the flip side, it's what gives the game a sense of challenge many simulation games all too often simply lack.

Just as the company promised last year, the Yakuza series has finally begun its journey over to the subscription services, and alongside it arrives the popular hospital simulation Two Point Hospital as well as Wasteland Remastered. Kingdom Hearts 3 is another hit title that will be available a week from now, though obviously only for the Xbox One side.

All the button prompts are clearly marked, and we were pleasantly surprised at how easy it was to get used to everything with a controller: we had our first hospital up and running with a reception area, a few rooms, benches, a drinks machine and toilets in around 10 minutes.

Two Point Hospital is a 2018 business simulation game developed by Two Point Studios and published by Sega for Linux, macOS, and Windows. Console versions for the Nintendo Switch, PlayStation 4, and Xbox One were released in February 2020. A version for Amazon Luna was also made available in November 2020. A spiritual successor to Bullfrog Productions' 1997 game Theme Hospital, players are tasked with constructing and operating an empire of hospitals in the fictional Two Point County, with the goal of curing patients of fictitious, comical ailments. Since visiting real hospitals is often unpleasant, the emphasis on humour to lighten the mood was deemed important by the developers. The game was designed and developed by some of the creators of Theme Hospital, including Mark Webley and Gary Carr.

Two Point Hospital features a similar style of gameplay to that of Theme Hospital.[4][5][6] Players take on the role of a hospital administrator charged with constructing and maintaining a hospital. Tasks include building rooms and amenities that satisfy the needs (such as hunger and thirst) of patients and staff (such as toilets, staff rooms, reception desks, cafs, seating, and vending machines),[3][7][8] expanding the hospital into new plots, the hiring and management of doctors, nurses, janitors, and assistants to maintain the hospital; and dealing with a variety of comical illnesses.[9][10] The player can manage several hospitals, each with their own layout objectives.[11] Two Point Hospital features unique, comical conditions such as "Light-Headedness" (having a light bulb for a head),[1] "Pandemic" (having a pan on one's head), "Mock Star" (patients are Freddie Mercury impersonators), and "Animal Magnetism" (having animals stuck to the patient's body).[3][8] When patients die, they sometimes become ghosts, which disrupt the hospital by terrorising patients and staff.[12] Only janitors with the Ghost Capture skill can remove them.[8]

The process of diagnosing patients begins in a GP's Office before they are sent for further diagnosis in other rooms, and eventually treatment.[10] From time to time, an influx of patients with a specific disease can occur.[13] On later levels, players can also experience epidemics, during which an infectious disease spreads throughout the hospital. Players are issued with a certain number of vaccines to inoculate patients, and there is a reward if all infected patients are immunised. Otherwise, the player's reputation (a performance rating that affects the chances of new patients coming)[8][14] is tarnished.[15] Every game year, there is an awards ceremony in which the player is given performance-based rewards.[16] Examples of objectives include: making the hospital attractive enough, and finding cures for certain diseases, though the general goal is curing as many patients as possible.[8] The completion of challenges and other tasks awards "Kudosh", a currency that can be used to unlock new items that can be placed within rooms and corridors.[17] Players can research new rooms and machine upgrades in the Research room.[18][19]

The game features online leaderboards,[28] along with co-operative and competitive multiplayer modes.[1] An update released in October 2018 also added a sandbox mode.[29] Steam Workshop support was added in February 2019, giving players the ability to customise the pictures, walls, and floors of the hospital, either by using image files from the player's computer, or by downloading other players' items.[30] In April 2019, the "Superbug Initiative" update added co-operative community challenges, featuring numerous goals along progression system. The community completing these goals works together towards unique in-game content as a reward for.[31] The update also added the ability to customise the game's soundtrack.[32] 006ab0faaa

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