If you want open-ear comfort, awareness of your surroundings, and up to 25 hours of total playtime for meetings, choose STUPIDYIN Open Ear Headphones; if you need an in-ear fit that isolates ambient noise and can connect to two devices at once, choose Skullcandy Smokin Buds 360. These are different approaches to work calls: one leaves your ears open, while the other seals them with ear gels.
• STUPIDYIN’s biggest strength: open-ear wearing style, ear hooks, and up to 25 hours of total playtime. Trade-off: it does not offer noise control, so nearby sound remains audible.
• Skullcandy’s biggest strength: an in-ear, noise-isolating fit, multipoint pairing, and up to 20 hours of total battery life. Trade-off: the fit goes inside the ear, which will not suit everyone.
• STUPIDYIN suits: people who want to stay aware of voices and other sounds while listening.
• Skullcandy suits: people who want a more isolating fit and to switch between two connected devices.
• For either pair, the microphone is listed, but the available specifications do not describe call-noise reduction or microphone performance in detail.
The STUPIDYIN S27 is the more distinctive choice for meetings if you dislike having an earbud inserted into your ear. Its open-ear design uses air conduction, and the ear hooks are intended to keep the earbuds in place. That combination makes sense for someone who wants to listen to a call while still hearing people nearby—useful at a shared workspace, at home with family, or when stepping away from a desk. It does not block ambient sound, which is an advantage for awareness but a real drawback in a noisy room.
For longer workdays, the battery figures are appealing: up to seven hours of continuous listening on a charge and up to 25 hours total with the charging case. The case has an LED display that shows its battery percentage while charging, so you can check its remaining charge rather than guess. Bluetooth 5.4 and a stated 10-meter range provide the wireless connection details; the listed control method is touch. The 14.2 mm drivers are a concrete hardware feature, but driver size alone does not establish how clearly a person’s voice will come across on a call.
This is also the better fit on paper for someone who wants a workout-oriented pair that can double for calls: the earbuds are described as sweat resistant and rated IPX4, though they are not for swimming. Their open design is meant to let environmental sounds through, not to isolate you from them.
We compare products from their published specs and features; the verdicts below are our independent editorial opinions.
Updated: 2026-10-15 · 7 min read · Independent comparison
Who should skip it: Skip the STUPIDYIN if you need ambient noise reduced during calls or prefer earbuds that seal inside the ear. Its open design has no noise control.
The Skullcandy Smokin Buds 360 takes the opposite approach. These are in-ear earbuds with a noise-isolating fit, and the package includes small, medium, and large ear gels to help you find a fit that works. That makes them the more logical pick for a meeting in a busy room when you would rather reduce outside sound than keep listening to it. The trade-off is personal comfort: if you dislike in-ear earbuds, the different gel sizes may help with fit, but they do not change the basic in-ear design.
Multipoint pairing is a practical work feature. The buds can connect to two devices at once, which may suit someone who regularly moves between a computer and a phone. The specifications say they support transitions between those devices, though they do not spell out how each meeting app handles audio switching. Touch controls keep interaction on the earbuds rather than requiring you to reach for a device.
Battery life is listed as up to seven hours in the earbuds, with up to 20 hours total when the charging case is included. A 10-minute rapid charge is specified to provide 1.75 hours of listening. The buds are IPX4 sweat and water resistant, and a microphone is included. As with the STUPIDYIN, the available details do not establish how well that microphone handles background noise in a meeting.
Who should skip it: Skip the Skullcandy if you want an open-ear fit or need to hear nearby conversations while listening. Its noise-isolating design is aimed at reducing ambient sound, not preserving it.
• Best for an open-ear fit → STUPIDYIN Open Ear Headphones. The earbuds sit outside the ear canal, with ear hooks intended to secure them.
• Best for reducing ambient sound → Skullcandy Smokin Buds 360. Its in-ear fit is described as noise isolating. That can help in a busy setting, but it is not the right feature if you need to stay alert to nearby voices.
• Best for total battery life on the listed figures → STUPIDYIN Open Ear Headphones. It offers up to 25 hours total, compared with up to 20 hours for the Skullcandy.
• Best for quick battery top-ups → Skullcandy Smokin Buds 360. Its 10-minute rapid charge is specified to provide 1.75 hours of listening.
• Best for switching between two devices → Skullcandy Smokin Buds 360. Multipoint pairing is listed, allowing two devices to be connected at once.
• Best for a battery readout on the case → STUPIDYIN Open Ear Headphones. The LED display shows the case’s battery percentage while it charges.
• Best rechargeable open ear headphones for meetings → STUPIDYIN Open Ear Headphones. Its open design and longer stated total playtime make it the clear match for someone who wants to keep their ears uncovered.
• Best touch control wireless headphones for meetings → Neither has a decisive advantage from the listed details. Touch controls are specified for both, but the available information does not compare their control actions.
• Best volume limiting wireless headphones for meetings → Neither is documented as a volume-limiting model. No volume-limiting feature is listed for either pair, so I would not choose either on that basis.
Buying Considerations
Think about how you move between devices, too. If meetings arrive on a computer while personal calls come through your phone, Skullcandy’s multipoint pairing is a relevant feature because it supports connection to two devices at once. STUPIDYIN’s provided details list Bluetooth 5.4 and a 10-meter range, but do not specify multipoint. I would not assume the same switching convenience from that information.
Battery figures can help with planning, but they are not identical measures in practice. STUPIDYIN lists up to seven hours of continuous listening and up to 25 hours total with the case. Skullcandy lists up to seven hours in the earbuds and up to 20 hours total, plus a rapid-charge figure. If you often forget to charge overnight, Skullcandy’s stated quick top-up may matter more to you than the difference in total listening time. If you want to see the case’s remaining percentage, STUPIDYIN’s LED display is the more direct feature.
Finally, do not treat the presence of a microphone as a guarantee of clear meeting calls. Both products list a microphone, but the provided specifications do not give enough detail to compare voice pickup or background-noise handling. For meetings where call clarity is critical, that uncertainty is worth considering alongside fit, room noise, and device switching.
I would choose the STUPIDYIN Open Ear Headphones for meetings when staying aware of people and sounds around me matters more than isolating background noise. Its ear hooks, open-ear design, and up to 25 hours of total playtime make a coherent combination for work that blends calls with movement or nearby conversation. I would choose the Skullcandy instead if I wanted an in-ear, noise-isolating fit and multipoint pairing. For the stated meeting use, my pick is STUPIDYIN.
That depends on the room and whether you need to hear people nearby. STUPIDYIN’s open-ear design lets ambient sound remain audible; Skullcandy’s noise-isolating in-ear fit is intended to reduce it.
STUPIDYIN lists up to 25 hours of total playtime with its case, while Skullcandy lists up to 20 hours total. Both list up to seven hours of listening in the earbuds, so the stated difference is in total playtime with the case.
Skullcandy lists multipoint pairing and connection to two devices at once. The provided STUPIDYIN details do not specify multipoint pairing.
Both list a microphone, but the available information does not provide comparable call-quality or background-noise specifications. If microphone performance is your deciding factor, these details alone do not establish which one will sound clearer.
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