I do not yet have a lot of lore or background for this character yet, I simply saw a tweet making fun of the hooded wizard archetype and wanted to take a crack at it. I tried to take a much more detailed look at the character's topology for this one, trying to ensure good deformations. I also tested out a new rigging method here, learning how to use AutoRig Pro in Blender. I basically just sketched out a design I really liked and decided I needed to see him in 3D. I will update this page with lore and animations later on, but for now this is where he's at.
The Model
Concept Art
This design came pretty naturally to me, his side profile took a while to get right but the general shape and structure of this character came together pretty quick for me.