The ringtones on this website are in .mp3 format and is compatible with almost all mobile phones. Download ringtones and use them on Nokia Mobile phones, Samsung, Sony Ericsson phones, LG mobiles, Motorola phones etc...

I get ringtones from here all the time.The ringtones are free but it will cost you data charges to download them directly to your phone at $.01/kb. If you know how, you can also download them to your computer and transfer them over to your phone.


Top 10 Classic Ringtones Download


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The Brussels Philharmonic Orchestra has hit a high note by offering free ringtones from its classical repertoire that were downloaded 10,000 times in three days in what it terms an "unexpected success."

Saying it was the first orchestra in the world to launch such a scheme, it put up a dozen 30-second pieces from Brahms, Mozart or Debussy this week at www.brusselsphilharmonic.be/ringtones or on iTunes at 1.29 euros a set.

It's like hearing a song from your youth that you haven't heard in a very long time, or a smell that reminds you of a person or a place. Immediately upon hearing certain ringtones, you think back to the Nokia phone you or your parents had in 2001 or whatever.

If you've been a fan of Nokia smartphones and other products in previous years, you would have experienced the wide variety of loaded ringtones. To relive those special moments, Aleksi Eeben from Nokia has compiled thousands of ringtones into a single Windows Phone app. What's more is you can even save these classic tunes as ringtones for your own Windows Phones.

We're sure many of you Nokia fans will enjoy this app, looking back at hardware previously owned and installing some vintage content on your modern Windows Phone. Because this is a rather large collection of ringtones, the app size is 350MB, so be prepared to remove some games and personal media to make room.

Alexander Graham Bell's first useful ringer was ironically a bell that was struck by a solenoid controlled hammer. Fast forward to the iPhone's original "marimba" ringtone, an audio file of a wooden key struck by a mallet. Essentially, the same factors are at play with both ringtones. Both were developed within the limitations of the technology of the time they were presented. Human factors, and the ability of the brain to translate the ringtone as an alert, also played a huge part in the choice.

In 2005, the most popular ringtone in the world was an obscure 1902 guitar riff, the classic Nokia ring tone. Millions of cell phones, up to 1.8 billion times per day, echoed the monophonic and polyphonic version as the default ring tone. Although adequate as a call alert, it was far from ideal, and Steve had a particular dislike for the ringtone. When Apple began the development of what became the iPhone, it was clear that they would use high fidelity audio files and not simple low quality beeps and MIDI ring tones for a lot of reasons. There were cell phones that could play audio files as ringtones, but the process was cumbersome and fraught with challenges. In 2005, the ringtone business was a billion dollar industry with the cell companies as the primary gatekeepers. In the early years, ringtones could cost up to $5 per tone. But the ringtone business was never a focus of Apple when creating the iPhone. They had far more lucrative revenue models in the works.

Steve originally wanted to allow for iPhone users to create their own ringtones from iTunes music files. This would mean that politically, Steve needed to fight a two front battle with the Record Labels on one side and the cell companies on the other. There was not enough time for these battles to be won and still make the iPhone delivery date. The RIAA was also working hard to be the clearing house of ringtone revenue and pushed for the US Patent and Trademark office to issue a ruling about the legal status of a ringtone. Was it a derivative work, a performance, or otherwise?

All of these issues forced Steve to not include custom ringtones in the first iPhone/iOS release, aside from Steve's aesthetic of purity, which was quite opposite from the glamour "statement" ringtones that some consumers wanted. Thus the 25 ringtones that were to be released had to be good by Steve's qualitative standards. They had to be insanely great. In the epoch when the iPhone was first released, they were certainly unique and perhaps deemed great by many.

Dr. Lengeling championed access to music creation tools for what Steve called "the rest of us." Steve really valued Dr. Lengeling's insights on everything related sound and music. So in late 2005, Steve consulted with Dr. Lengeling about the sound reproduction specifications of the new secret project that was to become the iPhone. I am certain that Dr. Lengeling motivated and influenced Steve's selection of the 25 ringtones that became the only Apple authorized iPhone ringtones for about a year.

During the first year, the iPhone marimba and perhaps a close second, the ringtone "strum" (strum also has similar Human Factors as marimba) was a "badge of honor" much like the white headphone earbuds were to the iPod. It allowed the early adopters to broadcast our rather large early adopter "tax" in a very noticeable way. Thus the high quality and unique ringtones combined with a limited selection made the marimba ringtone well known. Even though today there are a multitude of options, a vast majority of iPhone users default to marimba and strum, although in some circles, these default ringtones elicit a squinty eye of judgement. In the early years, "business" users especially wanted a respectable Blackberry-like ringtone.

Hudson Entertainment announced today that for North America two of its classic TurboGrafx games are now available for download using the Virtual Console TM feature on Wii TM : "Bomberman 93" and "Bonk's Adventure". The announcement comes after a delay in the release of the games, which were originally slated to coincide with the launch date of the Nintendo Wii. Other titles that were previously announced will roll out over the next few weeks, including "Super Star Soldier," "Victory Run," and "Dungeon Explorer." More Hudson product announcements are expected shortly.

Hudson Entertainment is the North American publishing arm of Hudson Soft, an international provider of games and entertainment content founded in 1973. Hudson introduced best-selling classic videogame franchises including Bomberman, Bonk, and Super Adventure Island. Since 2000, Hudson's mobile division has been a leading supplier of games and personalized content. Through their partnership with The Source, Hudson is a leading provider of hip-hop ringtones and mobile content.

James Scalpello, marketing manager at THQ Wireless said, "I am sure that these titles will bring back some great memories for many an 'old' arcade gamer as well as introducing these classic titles to new players. Midway was one of the founders of the video game industry and I am delighted that THQ Wireless has been selected to bring their much-loved titles to mobile phones. And to make sure that every aspect of the arcade game culture is faithfully reproduced, we are also developing ringtones and wallpapers for each of the games." 006ab0faaa

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