A powerful vehicle for delivering an Expectation Shock is the Hothousing Process (Houghton 2005).
Houghton, T., Lavicza, Z., Diego-Mantecón, J.M., Fenyvesi, K. and Weirnhandl, R.I.F. (2022) ‘Hothousing: utilising industry collaborative problem-solving practices for STEAM in schools’, Journal of Technology and Science Education, Vol. 12, No. 1, pp.274–289.
https://www.jotse.org/index.php/jotse/article/view/1324
The common features of the Hothousing creative, collaborative problem solving process are:
1 Clear Challenge - students are presented with an open ended challenge such as "How do I get my friends to LOVE STEAM?" or "How do we get light into our partner school homes in India?" or "What's the next BIG mobile product?"
2 Kick-off, mid-term and celebratory workshop events - the process features an intense mix of physical and on-line activity, and a duration which can be a week or a year.
3 Intensive workshop focussed on group work and presentations - an intensive kick-off workshop agenda focusses on people skills: group work and presentation skills enhancing self-perception - working with multi-disciplinary experts from academic, business and other organisations.
4 Mix of physical and on-line - eg Facebook, Google Docs, Skype, MOODLE as determined by teachers/students.
5 Objectives and evaluation - technology and learning skills, enhanced self perception and perception of the value of STEAM, education and technology careers.
The initial workshop has a highly structured, intensive, very tight timescale agenda making technology availabe for the students to use, and experts to provide advice IF requested to do so. However, the onus is very much on the students. Teachers are asked to stand back:
Don't do wow/awesome activites which may be entertaining but too far removed from normal school experience
Don't teach - dont put the students into groups nor allocate roles, let them do the work. Be there for them and use any failure as a learning opportunity
Don't teach creativity - kids are more creative than adults, it just needs unleashing, and working together drives co-creativity