Holon is an AR application that is part of the NextGen project.
As appetite for the world’s most important resource continues to grow – from water use in industrial processes and agriculture to intensity of urban demand – a new European consortium called nextGen is setting out to challenge embedded thinking and practices in the water sector. By embracing ‘circular economy’ principles and technological innovation to preserve natural capital, optimise resources and improve system efficiency, nextGen aims to boost sustainability and bring new market dynamics throughout the water cycle.
Amongst an array of solutions proposed, advance treatment technologies and nature-inspired storage solutions will optimise water resources; managing and recovering energy more efficiently will turn treatment plants into positive energy generators; and ground breaking nutrient mining and reuse will create new products from waste streams. Among those technologies, an AR application was decided to be developed, in order to engage the citizens into the world of Circular Water Economy.
This project has received funding from the European Union’s Horizon 2020 research and innovation programme.
I was one of the three programmers that worked on Holon, the AR application of Nextgen.
Holon was made with Unity 2019.4 LTS. You can find more information for NextGen project here.