By the way, I designed this website. If you have any inquiries, don't hesitate to reach out to me. 😃
Firm: Zinky Games
Role: Game Developer
Date: Feb 2025 – Present
I’ve gained valuable experience working with a publisher during my time at Zinky Games. As part of the Rollic network, I’ve collaborated with various product managers and contributed to the development of multiple puzzle games. Throughout this process, I’ve designed and implemented a wide range of mechanics and systems, which I continue to refine. Additionally, working alongside different game artists has helped me enhance my understanding of visual quality and overall game polish.Throughout development, I integrate AI-assisted workflows using ChatGPT, Cursor, and Antigravity to structure project scope, clarify design rules, and accelerate iteration cycles. Overall, I’ve been focusing on developing my skills in:
Zenject
SourceTree
Game mechanics
Polish
Remote Configs
Level Editor
AI-assisted Game Development (ChatGPT, Cursor, Antigravity)
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Firm: Sobe Game Studios
Role: Game Developer
Date: April 2024 – Feb 2025
I worked as a Game Developer at Sobe Game Studios, a startup environment where I’ve gained and continue to gain a wealth of experience. I’ve learned a lot about the entire game development lifecycle and how to keep a project running smoothly. It’s also been a unique pleasure to experience an office setting and collaborate with a dedicated team. I’ve also been involved in tasks such as reading and interpreting data, which has broadened my skill set even further. Overall, I’ve been focusing on developing my skills in:
Dependency Injection
VContainer
Design Patterns
Polish
MVCS
Observer
Mediatior
Singleton
Factory
Command
Reactive
State Machine
Flyweight
DoTween
Easy Save
Easy Performant Outline
Rayfire
CineMachine
MK Toon
Navigation Mesh
A* Pathfinding
Toony Colors
Epic Toon
Shader Graph
Obi Rope
Odin Inspector
GUI Packages
Dreamteck Spline
Joints