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In our multimodal society, the term “literacy” no longer refers exclusively to the reading and writing of printed texts. Scholars, educators, and professionals across disciplines are recognizing the importance of digital literacy to citizenship, education, information-sharing, and community-building. In response, this course will help deepen your understanding of a variety of digital writing technologies and to consider the ways in which our perceptions of self and other are mediated through these and other technologies.
Games are being implemented in all aspects of human interaction. We see it integrated into many business and marketing strategies. For example, airline companies challenge passengers to collect flyer miles for points credit card companies give gold and platum “levels” to climb to. This is the ‘gamification’ of business. It is becoming ever more important to tourism as well. Historically, destinations have held games like stamp rallies, pub crawls, frequent visitor programs and more. But since the integration of mobile technology and GPS related games. Location based gaming (like Pokemon Go) is moving in a whole new direction and it has both opportunities and issues for tourism promoters and developers. This class will introduce the concepts of gaming and gamification. This course will also encourage thought into creative ways game theory and motivation can be applied to local destinations.
コース内容
会話的な活動で英語の基礎運用能力を習得する。英語の文法の基礎を復習して実用的な英語の使い方を学習する。聞く、読む、書く、話すことを通じ、会話に強い英語の基礎を構築する。
This class will introduce the concept of new media and its role in tourism promotion. Topics related to the creation, use, distribution, and analysis of digital content will be covered. The role of social media, user generated content, public reviews, and other internet mediums will be discussed. The class will also discuss the concept of eWOM (electronic word-of-mouth) and the increasing importance of destination marketing by means of public opinion on the internet.
This course is an exploration of the creation, distribution, and display of media content for the Internet and Social Media.