IEEE Transactions on Games (ToG) is hosting two connected Industry Day sessions that bring together industry and academic games researchers. One surfaces open research problems, and the other focuses on demystifying academic publishing.
A Google Doc version of the full ToG@CoG26 session can be found HERE or at the bottom of this page.
Call for participation, lightning talks, and volunteering can be found HERE or at the bottom of this page.
Session 1
Publishing in IEEE Transactions on Games and Beyond
Session 2
Identifying Research Gaps and Publishing Industry Perspectives