TIM Tools
Technology Integration Matrix
Like the SAMR model, the TIM provides a way of thinking about the degree to which technology is being used to enhance instruction. The TIM has five levels of implementation: Entry, Adoption, Adaptation, Infusion, and Transformation. Unlike the SAMR model, the TIM also identifies five essential elements of instruction with which technology should explicitly integrate: Active Learning, Collaborative Learning, Constructive Learning, Authentic Learning, and Goal-Directed Learning. These five elements were identified from the same foundational research as the well-known ISTE standards
Links to an external site.
. The RCSS Digital Learning Framework crosswalks the levels of SAMR integration against the five levels of the TIM and adds one more core consideration - Equitable Learning. Below is every element of the RCSS Digital Learning Framework and a brief description of what they mean; on the following pages, you'll learn more about each element of our Digital Learning Framework as well as how those elements align with our other initiatives with suggestions on how each element can be implemented in your classroom.
Active Learning - Students are engaged in using technology as a tool rather than passively receiving information from technology
Collaborative Learning - Students use technology tools to collaborate with others rather than working individually at all times
Constructive Learning - Students use technology tools to connect new information to their prior knowledge, rather than to passively receive information
Authentic Learning - Students use technology tools to link learning activities to the world beyond the instructional setting rather than working on decontextualized assignments
Goal-Directed Learning - Students use technology tools to set goals, plan activities, monitor progress, and evaluate results rather than simply completing assignments without reflection
Equitable Learning - Students have equal access to differentiated learning opportunities and resources; they abide by classroom and district rules for acceptable use of technology and demonstrate good digital citizenship.