3dmax for architecture full course outline:
1- Introduction to 3dmax and user interface.
2- Modeling basics and basic tools.
3- Edit poly modeling .
4- introduction to modifiers.
5- Render introduction.
6- Introduction to V-ray .
7- Render setup basics.
8- Introduction to V-ray lights.
9- Basic V-ray materials.
10- Light balance techniques.
11- Cameras ( basic , physical, V-ray physical camera ).
12- Interior and exterior lighting.
13- spline modeling.
14- how to import Autocad into max.
15- Advanced modeling and smoothing (organic modeling).
16- Plan modeling techniques.
17- Standard light.
18- light effects.
19- How to use HDRI.
20- camera 360.
21- Advanced materials ( water - cloth - curtains - gold - dirt - 2sided mtl - bump - normal map )
22- Introduction to animation.
23- Objects simple animation
24- camera animation.