Facilitator: Participating teachers from Kerala
GeoGebra is a powerful tool for teaching and exploring mathematics. It is freely available and is useful for interactive learning and teaching various areas in mathematics: geometry, algebra, statistics and calculus, and enjoyable at the same time. Each session would consist of introduction to a set of new tools and various activities which will help participants understand the tools as well as their usages. The workshop will be interactive and hands-on.
Using Desmos to Engage Students in Fun and Meaningful Learning
Facilitator: Ms. Sangeeta Gulati
Desmos (https://www.desmos.com/) is an online platform that provides math teachers and their students an amazing wealth of apps and engaging resources.
In this session, In addition to the Graphing Calculator of Desmos,we'll explore Desmos's curated teacher resources and how they powerfully transform the dynamics of teaching and learning within math class. We'll also explore Desmos Activity Builder and learn how to start building our own activities to engage students. In addition, we'll learn how to use Desmos's teacher dashboard to formatively assess all students' progress and provide meaningful feedback in real time.
Facilitator: (V. V. M. S. Chandramouli)
Widely admired for both its technical prowess and elegant ease of use, Mathematica provides a single integrated, continually expanding system that covers the breadth and depth of technical computing—and is seamlessly available in the cloud through any web browser, as well as natively on all modern desktop systems
Facilitator: Manjushri Dhume (LearnQuest)
One of the biggest challenges for school mathematics teachers is to get students to understand concepts and terminology and later, apply the concepts learnt so that they can retain them. Origami is a low cost, hands- on solution for meeting the above requirement. Every fold that we make forms various angles and the crease patterns made by the folds have geometry embedded in them. Origami offers a quick and fun way to discover it. Not only do students get engaged in the process, the hands-on approach develops a deeper understanding of concepts. This workshop is designed to enable school teachers from standard 3 to 10 to teach various mathematical concepts using origami. The workshop will specifically cover lessons that will guide students to - notice and understand the meaning of geometrical terms and various constructions like angle bisector, perpendicular bisector, median, line of symmetry, etc. - understand and apply concepts like area, perimeter, volume, fractions, percentages, ratios, etc. In this workshop, teachers will be guided to make 3 different models and discover the maths as they fold. This will be followed by a discussion on practical suggestions for using this method in schools.
Facilitator: Prof. Sunil Bajaj, SCERT Haryana
Mathematical games, puzzles and stories involving numbers are useful to enable children to make connections between the logical functioning of their everyday lives to that of mathematical thinking and to build upon their everyday understandings (NCERT,2006). Mathematical puzzles can engage students in rich mathematical explorations and logical reasoning in the classroom (Evered, 2001).
In the session, I would illustrate the extensions and variations of a Japanese Puzzle- ‘KenKen’ named as Harbans Puzzle and then would discuss students’ responses to these puzzles as well as the outreach of this puzzle in secondary school Mathematics classrooms of Govt schools of Haryana, India.
I would also highlight its potential to use it with students of all ages. Further, how different puzzles can be created with various concepts existing in the mathematics curriculum. Why these puzzles are easy to adopt by students and teachers of all grades. Further, I would describe the hidden patterns in the puzzles and the key questions that teachers may ask in the classroom to foster explorations and creation of puzzles by students themselves.
Facilitators: Vivek Sahu
Our aim is to provide understanding of abstract mathematical concepts via visualization & experimentation. We will discuss the approach is to make math interesting, visual, and interactive by combining theory, applications, and experiments. The ideas are simple: by setting up real-life situations, we can let students explore mathematical concepts at their own pace & at their own place. We will discuss the ideas for Math Lab for Schools to establish Math Lab in Schools. With the help of our platform, students can unlock their knowledge about mathematical concepts, which otherwise may have remained locked or inaccessible at their fingertips due to a lack of proper understanding of them.